To be fair, as a dev, I wouldn't want to bother with that either, and much rather hand that stuff over to a moderator or a community manager. Then again, I'd also wouldn't run a discord or a forum for those exact same reasons.
Exactly. When FB announced their metadata harvesting plans for WhatsApp, I decided I didn't want to be part of the problem and deleted my account. You can't make people quit a platform by whining about it. I'm on signal, telegram and good ol' SMS if they want to reach me or vice versa.
If anything, if you prefer signal to WhatsApp (I do), you should be happy with its enshittification - because that means it's killing itself. But it's not, and it's already shit, and its users are okay with that.
adding paid promotions to something that never had them is always the beginning
They're not paid
They're not promotions
It's opt-in
It's basically a way to keep up with events you're already interested in (your favourite band, local soccer club, etc). You're complaining about an optional feature you don't want to use, that doesn't even exist yet, and misrepresent it as ads.
In my experience, people might raise an eyebrow when you say you don't have WhatsApp, but I never had to explain myself. Even then, saying "I don't trust Facebook" will make most people understand.
How is this turning it into a data farm? It did that when it plundered your address book, and kept track of who you messaged when.
Sure, they will probably stay monetizing it a few years from now, but right now they aren't. Enshittification is a term with a very specific meaning, and it does not mean "features I don't like".
Yeah, that sounds much more sane to me. With the Jetbrains IDE (my tools off the trade), you pay an annual subscription and when you stop paying you still get to use the last version you paid for. Apples to oranges, I know, but I sure did check that up front before I bought in to that ecosystem.
Thanks, very comprehensive. So unity developers could have expected this to happen sooner or later. Not the retroactively charging for installs, of course, but the continuous subscription should have been a huge red flag.
I wasn't aware either, but the devs who use this in their product should have known this could happen. Now the question is: did they just not consider the possibility, or is it a known risk because all the engines require a license? In that case, Unity might just very well be the first one to do this, and others will follow suit in the coming years.
To be fair, as a dev, I wouldn't want to bother with that either, and much rather hand that stuff over to a moderator or a community manager. Then again, I'd also wouldn't run a discord or a forum for those exact same reasons.