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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)ZA
Posts
6
Comments
389
Joined
2 yr. ago

  • This video is a really good explanation of why this is a horrible thing for the web.

    Based on the post title, I was expecting some new revelation here, but it basically just explains everything that we already knew.

  • I think it just gets annoying when you see bots posting the same article across multiple communities, or worse, other bots reposting the same story a few days later. I don't want to keep scrolling past the same story for a week straight.

  • Sure, there can absolutely be reliable sources of reviews. The problem is in verifying what is reliable and what isn't. Why in the hell would I ever trust some random dude's WordPress blog as a reliable source of reviews? I would have no way of knowing that companies aren't paying you or giving you free products.

    Outside of something like consumer reports, which has built up a reputation over a long period of time, how does one figure out that a source is reliable? Review the reviewers? Those reviews would just get gamed too.

  • Maybe this answer is cheating, but Smash Bros Ultimate has the best soundtrack of all time. It's got over 1000 tracks, including some of the most recognizable video games music of all time, and some amazing remixes.

  • It all looks very similar to BlazBlue cross tag battle, but it's interesting to see some of the mechanics they are coming up with and how they are trying to balance everything. Definitely looks like it will be fun to play.

  • Many people have become accustomed to life without ads. I have used adblockers in my browsers for probably the past 20 years. So the experience that you are talking about (just scrolling past them), is an experience that I don't really know, unless I am suddenly using some other computer that belongs to a friend or something.

    People have also gotten away from ads in their entertainment by subscribing to things like Netflix rather than cable.

    Once you don't have advertising shoved in your face 24/7, then suddenly being bombarded with it is incredibly offensive.

  • I think it's fair to require disclosure. However, they don't really go into much detail about what is considered AI. So for example, if I use Photoshop's 'content aware fill' tool on a piece of artwork, would I need to disclose that the project used AI? What about if I simply upscale a piece of artwork that I drew? As tools involving some sort of machine learning become more common, it's eventually going to just become a given that AI has been used at some point in a workflow.

  • I guess it depends on the perspective. There are tons of sports out there. Only a small handful of them are massively popular. I mean, fortnite is probably more popular than something like professional badminton or canoeing.

  • But my point is that they can already replace the actor today without any ai tech. I mean that's basically how video games work that use actor's likeness (such as sports games). They take someone in and scan them, then they can make them do whatever they want without needing the actual person to act out all of the individual actions.

  • Playground AI founder Suhail Doshi said that “models aren’t instructable like that” and will pick “any generic thing based on the prompt.” However, he said in another tweet that Playground AI is “quite displeased with this and hope to solve it.”

    So the model wasn't even designed to be used in the way she was trying to use it.

    Half of the outrage against ai models can be attributed to the users not even understanding what they are doing. Like when people complain about ChatGPT giving wrong information, when warnings about it are written right there on the page where users are typing in their prompts.

  • I mean, is this really about ai? Or is this just standard digital effects stuff? It feels like AI is getting thrown around everywhere just because it's the hot buzzword that will get clicks.

    I mean, they scan someone's body, then just map it onto a 3d model that has been motion captured from another extra. No "ai" really needs to be involved there.

    Of course, from the actor's perspective, there is no difference, they still don't get any follow up work.

  • It doesn't make any sense to add the shake before the speed ramping. Like you say, it would be much easier to do after the time remapping. Just look up some camera shake tutorials for whatever software you are using, and then just adjust it to how you want it to look. Then you can largely just repeat the same cycle of keyframes over and over.