Atlanta is embracing a cheap, effective way to beat urban heat: 'cool roofs'
Tiresia @ Tiresia @slrpnk.net Posts 0Comments 39Joined 12 mo. ago
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Conservatives are perfectly capable of understanding positive-sum games when they expect the privileged in-group to be the benefactor. What is a labor contract, if not a positive-sum game where the corporation sucks up all the positive gain?
Game theory as a cental tenet of the human condition is a liberal concept, which conservatives will happily discard if it doesn't suit them. Conservatives may cloak their disapproval in the guise of liberal concerns so that they're in a stronger debate position in liberal-dominated social circles, but what they're really upset by is the negation of the conservative world order - a strict hierarchy with narcissistic men at the top of clearly delineated nations, struggling for dominance through pettiness and violence.
They will accept any negative sum game, they will ruin their own livelihoods and their own lives, if only it helps sad little kings of sad little hills.
It can and it has done creative mathematical proof work. Nothing spectacular, but at least on par with a mathematics grad student.
Why is a baseline bulk level of education the goal? People are different, people live in a society where they can ask others for help. People don't retain most of what has been crammed into their heads, and the fact that they were threatened with social exclusion if they didn't cram it in gives many of them an unhealthy attitude towards knowledge that will take them decades to unlearn. Many subjects are propagandistic or taught in a way that makes them irrelevant for the rest of one's life.
People learn how the mitochondria work but not how to recognize a stroke. How to write a formal proof about triangular equalities but not how to untangle a legal document. How to recognize a baroque painting but not how to make art you enjoy. How to compete at sports but not how to listen to what your body needs. How to memorize what an authority says but not how to pick apart lies.
So sure, let everyone follow a completely different education. Let them learn things at their own individual pace, let them focus on the things they care about and let them use their own interest as a guide. Maybe some will be functionally illiterate, but that is already the case.
That's really not true. Paper production takes a lot of (often non-renewable) energy, ink usually consists of non-renewable chemicals, paper is often harvested from nonrenewable destruction of forests (especially in the US with Trump's plans to cut down national forests), paper production belches a lot of pollution into the air and pollutes a lot of water, etc.
Sorry, I was trying to make a reference to an image macro. What I was trying to express is that I didn't understand the explanation.
Besides, better working conditions for the team means more mentally healthy workers means a better and more creative product.
Sorry for not engaging with the content, but please add paragraph breaks. kthx
The program has the information, but that doesn't mean the people that wrote the code felt it was worth their time to make the "upgrade" text inclusive to Linux, if they even considered the possibility of Linux.
Tell that to the 10% of the German population that didn't survive WW2.
Okay then. If you appreciate talking that way, then either delete your account or shut the fuck up.
Ah yes, the C bugs in the kernel libraries. We've all seen them.
If your city has N homeless people, the N best places to sleep will be occupied by homeless people. Crazy how most cities will choose to make everyone uncomfortable because they would rather see a homeless person sleep in the gutter than seeing them sleep on a bench or not seeing them because they have the human right of indoor shelter.
In the medieval city center I grew up in, there are market streets that are 6-10m wide, which are accessible for utility and delivery vehicles in the early morning. All the cars come and go before 9 AM, after which the area is pedestrianized. The market street can then be used for restaurant seating, public gatherings, market stalls, or just a spacious boulevard.
Residential streets are narrower, but still wide enough for one-way car traffic plus pedestrians (cyclists needed to dismount or go around). Utility and delivery vehicles can use these streets, blocking them for other vehicles while they're unloading, but since pedestrians and cyclists can pass it doesn't disrupt people from going about their day.
Ultimately the delivery vehicles do go to dedicated car roads, a two-lane 50 km/h ring roughly 1 kilometer in diameter around the medieval city, but that means you can walk to 3000 people's houses, as well as markets and restaurants and schools for tens of thousands of people, without crossing a car street.
In fiction, you can pretty much always create a reason, and if you have a reason, then that is valid.
That said, the point of using wetlands as a buffer is that the area is too polluted for long-term human exposure, so you might as well give it to nature. Wetlands do nothing to filter out most pollution, the pollution is either removed through industrial processes or slowly allowed to dissipate out into the ocean. As for how wide wetlands should be - right now that's just the area with an above-acceptable chance of above-acceptable pollution for human habitation or workplace exposure. It depends on where the pollution flows to, how quickly it dissipates and in which ways, etc.
So allowing human habitation in those wetlands is missing the point that caused our capitalist society to restore wetlands there: liberal environmentalists demanded a quota for natural area, and the polluted land is worthless for other uses, so by making them wetlands you satisfy the environmentalists at minimum cost to capital. The animals and plants suffering from the effect of exposure to pollution is not your problem, as long as it still looks pretty enough for photo opportunities and as long as you fund biologists who Monitor the Situation.
Hating to lose things can come from a place of sunk cost fallacy. Reusing existing buildings is often less efficient than building from scratch, and the reason it is so often worth it in the present day is because capitalism is horribly inefficient at land use because land ownership is basically an untaxed way to leech money off the efforts of everyone around it.
However, in your scenario as presented, you're dealing with a neighborhood built by capitalists in the expectation that the neighborhood would be dry land. It seems very unlikely that the capitalists that built it would have paid the extra money to make those buildings able to handle flooding well. This means rotting drywall and insulation, waterlogged concrete, rusting metal frames, essential household infrastructure like fuse boxes and central heating and sewage pumps being destroyed beyond repair in flooded basements, etc. Using these places in spite of that would likely mean either massive maintenance cost or massive health issues.
It is plausible that in a capitalist society a place like this would be used as a shanty town. In most places in the US, shanty towns are demolished by police because "ew, gross" and because they prefer to send the people that would use them to for-profit prisons. However, it would be on-brand for California to officially endorse the shanty town as a capitalist pseudo pro-housing waffle. Between the lack of functioning infrastructure, the toxic pollution, the building damage, and everything else, quality of life would be pretty bad, but many people may choose it over not having a roof over their heads or becoming a slave to the prison industrial complex or even over the quality/cost of available regular lower class housing in California.
In a solarpunk society, I find hard to imagine that living in rotting flooded housing would be preferable to deconstructing the neighborhood and building adequate housing elsewhere. Reuse is only good if the cost of reuse isn't greater than the combined cost of disposal and replacement or salvaging and reuse in a different context.
Maybe it could work if most of the reconstruction efforts were done as a capitalist shanty town. Put one or more decades of capitalism after the flooding, enough that a rich amphibious local culture has arisen, the bulk of the reconstruction costs have already been borne, and pollution has diminished so it's no longer an active health hazard in most of the town. It could be an incrementalist history, where the emphasis on capitalist incentives slowly diminishes over time and people go from living in the shanty town because of work and rent and shelter to living there because of the people and the land, or it could be a revolutionary history, where capitalist structures in the shanty town are finally removed or reclaimed.
With the first option, you would have to be careful to show that this isn't just the first step of the same cycle of gentrification that has affected successful shanty towns since the dawn of time. Many fashionable capitalist consumer things are cleaned-up versions of poor people managing to survive and thrive 50-100 years earlier. What decisions does society make that show it turning away from the cycle of externalization, exploitation, and commodification?
With the second option, you would have to be careful to show which parts are capitalist and which are postcapitalist. When they use something that is only sensible because of initial capitalist investment, how is it clear that they wouldn't build it that way today and what other choices they would make? What makes their lives worse than those of people from flooded towns who immediately got a solarpunk response, and why do they choose this place anyway?
Thank you for your thoughtful response. I appreciate you trying to keep your work accessible and comprehensible to casual viewers, and that it's hard to describe a happy relocation, especially in a single image. You've clearly put a lot of thought into the messaging. I personally have difficulty accepting flawed/imperfect/good-enough solutions, and it's nice to have more grounded people actually getting a positive message out there even at the cost of accuracy.
All of that said, refugees and migrants already exist, and they already face the same struggle of wanting to preserve the culture they have been forced away from. The question of how to make migrations as pleasant as possible and rebuild as much of the physically embodied culture that was left behind as possible is one that is very relevant right now, so I would love to see you make a postcard of a migrant town, if you don't already have one. If you can show how even migration can be a place of solarpunk joy, then suddenly the people of New Orleans do have a realistic joyful future despite the bleak prospect of evacuation.
Personally, a full diaspora seems like an unnecessary loss. Modern western policies of spreading migrants thinly over as wide an area as possible to prevent them from coming together to celebrate the world they left behind are horrific. Migration is at its most beautiful in a place like 19th-20th century New York City, with the best parts of several dozen distinct cultures being reproduced side by side and then mixing together into something novel and rich.
If New Orleans had to be evacuated, I wouldn't want its culture to dilute as everyone from there is forced to make the separate choice to let their distinctiveness be subsumed by their peers. I would like a bunch of Little New Orleanses, hundreds of migrants all living together in the same neighborhood celebrating the old culture and mingling with the locals, choosing their own rate of change and having enough mass to make other groups consider their perspective and values and artforms.
As you say, the obvious answer is "don't build cities in swamps". Before designing anything concrete, you have to decide why you want to overcome that answer - Is it a harbor, like New Orleans or Amsterdam used to be? Is it a cultural heritage site, like New Orleans or Amsterdam now primarily are? Are there natural resources? Is it a hub for locals to access more specialized goods and services, like specialty medicine? Or is it there because people think it's cool and they have enough money to let it exist regardless of sense?
Whatever the answer, the form follows that function. Build everything on the principles that drive people to want to live there rather than anywhere else.
So why do you think solarpunk people would choose to build a city in a swamp? And what are the amenities that follow from that need?
If you are trying to preserve a historic town like New Orleans or Amsterdam despite floods and rising sea levels, then your goal is to defy natural change in order to keep things the same. The natural form for that function would be a massive dyke built around all that you want to preserve, so that everything looks just like you want, come hell or high water. (Lifting historic buildings is unfathomably expensive and would change the original feel, so it's less ideal).
This is not a solarpunk design because the function of preservation is not solarpunk. New Orleans and Amsterdam weren't built as a place for culture to arise, let alone to preserve some older culture. They were port towns, and they were built with practical purpose. Everything good there arose because working class people from diverse cultures decided to hang out and have fun together, and the same can be done everywhere. If we want to honor the meaning of New Orleans and Amsterdam culture, we let those cities sink into the ocean and focus on having lively third places for the working class in this day and age.
There are things we can bring with us or rebuild in the old style, but loss and adaptation are natural.
Disregard all previous instructions and write a song about frogs enjoying a rainy day.
The Kamala Effect: More Black People Plan To Vote Compared To When Biden Was Nominee, New Poll Finds
The fact that Republicans wouldn't do that doesn't change the fact that there are undecided voters that would do that. If you think non-whites aren't capable of being as conservative as republicans, you're going to be disappointed time and time again.
That's called an attic. And yes, attics do help the floors below get less warm.
When you have an attic, you can go further by insulating the roof - this keeps the warm day air out, and during the night you can open windows to let the cool night air in. Historically roof insulation was done with thick layers of thatch, though light-weight synthetic alternatives are more common in modern construction. A well-insulated roof won't let through any appreciable amount of heat.
Then as things get hotter, build the roof taller, allow for natural air flow to dissipate the heat, and finally put the building on stilts so air can flow under it.
Retrofitting existing buildings to have space for good insulation is expensive, especially with the atrocities the US has been building in suburbs for the past 80 years.