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Joined
2 yr. ago

  • Okay, but the trauma would happen normally anyway. It's like saying helmets increase the risk of head wounds.

    And no matter how much it hurts, I'll still be healthy enough to keep going with the plot. I get hit by a car, roll over the bonnet in a comical style, then stand up and stumble my way forwards once more. That's actually LESS trauma than, you know, death.

  • It doesn't make death traumatic. It makes death impossible until a certain point in the narrative, and then death can happen however the author chooses. It means I won't be killed stupidly through a random accident while I still have unfinished business.

  • Steve Irwin doesn't have enough scimitars, and Drizzt speaks too softly.

    Perhaps we could bring out the drow bard Hyuu Jakum'ann?

  • Actually, dice have a better scottish accent than me by virtue of not having one at all. But you don't join my table for quality scottish accents.

  • I learned in my first adventure that what I've prepared to happen might just be stupid and unrealistic, so I'm never too attached to it. If the dice say it doesn't happen, they know better than me, so I just toss it. If I lie about the dice to make it happen anyway, I'm making a worse experience for everyone.

    If a failure means a path is unavailable, see if you can open up a different path. If there are no other paths, just let them have this one for free.

  • Can someone make a drow Steve Irwin, please? Exploring the underdark in search of strange creatures and then wrestling them.

  • Does it need to be noted as a superpower within the story? If not, I'm saying plot armour. I get to be safe in the knowledge I can't die or be taken out of action unless all plot threads that need me are resolved ahead of time.

  • Are you willing to be one of the big tiddie goth catgirls? I ask fully aware that a LOT of people would say yes.

  • I don't think it's discussion, I think it's genuine curiosity. They seem to have both aspergers and a warped Christian upbringing, but are experiencing a wider world through anime and this very website. If you watch long enough, you can see a shift in how they approach various topics.

  • ...The fucking console only cost $100. If that ad is the default, that's fucking insane.

  • If this sort of thing only popped up when posting comments, then sure. If it's to VIEW the damn site, that will only affect actual people.

  • Hehe, denial of service for no reason beyond forced data collection is so quirky! Yeah, capitalism is squeezing the life out of modern culture, but in a fun way!

  • "You know, I only really need one or two of these at a time, but I just like collecting them. It's just so nice shaking them in my hand. I must have spent a fortune on them at this point. Heck, I'm even thinking of getting some resin and making my own!"

  • "Oh, no, not like that. I just take her on a journey through pain and pleasure, tell her what to do, act out wild fantasies, bring her to the brink of tears and have her thank me for it. You know, roleplaying. We actually have a bunch of other guys who do it with us. It's not weird or anything. If you'd like, I wouldn't mind having you too!"

  • That is such a better way to do it. One map for plot, one map for setting.

    It gets even worse when your players tend to stick to one general area, cause then all the places they want to see on the map get bunched up. No, there aren't 5 times as many settlements in Ferelden compared to the rest of Thedas. We've just spent 2 games there and that's what all the books, comics and adventure modules focus on. I promise you it's more spread out than that.

  • With the Dragon Age series, a map of Ferelden was created for use in the first game, and became the map of the region for a long time after. The TTRPG used the same map, and even had a printout in the box set for it. Many players, and even some GMs, base their understanding of the setting on this map.

    This map includes:

    • The Circle Tower. There are two circle towers in Ferelden, and many more further afield. Only one is marked.
    • Lake Calenhad Docks. Lake Calenhad is massive. There should be many docks.
    • Ostagar. This is an abandoned fortress only notable for a battle that took place there.
    • Lothering. It's an unremarkable and short-lived village you briefly visit.
    • The Dalish Camp. The Dalish are nomads. How the hell is that on a map?!

    All that stuff appears in Dragon Age Origins, so it's a good map of what a player might experience playing the video game. As a setting guide, it's awful.

  • I think a bigger threat to humanity is a LACK of modern medicine. Both because denying people life-saving medicine because you think they're "weak" is inhumanly cruel, and because of that plague we just had.

  • Nah. They focused more on picking a jacket up from the floor and hanging it on a hook. Good scene, honestly.

  • Sorry, I'm still struggling with how you paid $54 for a search engine, and you still only got 300 searches a month. 10 a day. That's just terrible.

    Meanwhile, duck duck go is free and unlimited.