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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SU
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155
Joined
1 yr. ago

  • If you like old adventure games and real time strategy games you’ll be right at home. The artwork is pretty beautiful and the RTS segments look like a radar overview which really works well all considering.

    The story is phenomenal. Literally on the edge of my seat the whole time, each chapter having some type of twist or subversion that really keeps you guessing. I bought it on ps4 and later bought it on switch for the gameplay upgrades. Worth every penny for my tastes

  • My problem with the pro localization argument, is I’m enjoying a Japanese property for the sake of its own metrics. I don’t necessarily want to have my dialogue match what’s “normal” for my region, otherwise I’d just purchase a game that was made in the west.

    Japanese storytelling (and any other culture for that matter) is unique. Why change it? In Final Fantasy 7 Rebirth, there are some questionable translation choices that I just can’t jive with (eg: majority of Cait Sith’s catlike banter and the casts reaction to it is glossed over.)

    Not to mention people thinking the original story is “problematic” and needs to be “fixed.” If you don’t like a cultures games, don’t play them pretty simple.

    I’m still gonna play Unicorn Overlord but I’m not happy with these inaccuracies.

  • I disagree with this take.

    I thought the world design was a decent balance of open and linear levels. Xenoblade is massive no doubt but often times I’ve found myself wishing it was more…dense I guess? Now I am not a fan of the obvious Ubisoft towers/icons in Rebirth but it is a very lively world where everything feels intentional.

    Xenoblade combat is more akin to MMO combat compared to FF7 Rebirth. Rebirth’s combat is surprisingly deep with its ATB/real time combat. Having to juggle three characters simultaneously and set up your stagger/damage phases is really engaging. Xenoblade felt more like a rhythm game until the end stage bosses where positioning and execution suddenly became really important.

    I say this as a Xenoblade fan, your comparison is apples to oranges.

  • I think “normal society” will not be too embedded into the fediverse. The nature of its framework and the hoops you jump through to get into the verse keeps them out. (It’s absolutely easy btw otherwise I wouldn’t be making this comment)

    I kinda like it that way. Plus I don’t have to deal with Nazi’s, racism, and overt data surveillance with my current federation set up so I’ll never go back.

  • Playing the game now. It's a lot of fun, some good changes but some negative changes from Remake. The open world portions are just gorgeous. The ubisoft towers and icons are kinda lame but it's not just a scourge on the map so to speak. The sidequests have been pretty fun, and the soundtrack is awesome.

    Storywise, it follows largely the same beats as the original with some changeups to the formula (I haven't beaten it yet so I expect some wild changes @ the end like last time.). Gameplay is pretty neat but I preferred FF16's DMC style combat.

    All in all I wouldn't buy it at $70, but at $50 it is well worth it

  • The biggest barrier to consumer renewable energy is price (and it has gone down considerably already.) Big projects ensures more development, which can lead to even lower prices.

    With the state of the US power grid, we need more big renewable projects everywhere. Better subsidies on home renewables to take stress off the grid. The sooner the better !