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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SH
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2 yr. ago

  • Zelda 1 randomizer is popular, and it's all about procedural generation of dungeons and procedural assignment of items to locations. It's not as well designed as the original Zelda 1, not by a long shot, but it combines the familiar gameplay of Zelda 1 with the novelty of procedural generation.

  • I've tried those.

    Sea of Stars looks as pretty as Chrono Trigger, but its writing is noticeably worse and it completely fails at one of Chrono Trigger's great strengths, pacing. In Sea of Stars' defense, it is generally better than Chrono Trigger at interesting dungeon design and its battle system has more potential. But those don't compensate enough for poor writing and especially pacing.

    Chained Echoes tries really hard to fit a 32-bit plot into a 16-bit running time, and it doesn't quite work. Still, it left me interested in more by the same dev team, especially if trends and tech change so that they can switch to doing a game explicitly inspired by Xenogears and its ilk.

  • Looking at feddit.org's homepage now, it has this rule:

    "Content that is illegal in Germany, Austria or Switzerland will be deleted and can lead to an immediate ban of the account." (emphasis mine)

    I am totally ignorant of how German law applies to social media hosted in Austria and moderated by Germans, but the intent to not host content illegal in Germany seems clear and a clear motivation for their censorship. I also can't evaluate the quality of their censorship because I'm not familiar with the requirements of German law.

    I wish some of those comments “just expressing dissatisfaction and questioning the policy” had survived, because without them it's your word against theirs. :(

  • SJW here has similar policies to feddit.org. If it's illegal in Canada, it can't be hosted here, even if it's legal in your country of residence.

    Are there any comments that were "just expressing dissatisfaction and questioning the policy" that survived in the modlog? It's got a lot of users banned without a record of the comment.

  • Iosevka fits very well with East Asian characters, if you need those.

    I find it narrower than I like otherwise, but I need Japanese characters often enough that I put up with it for my terminal.

  • The even more efficient example was Mega Man 3. The standard rip format for NES music is far more efficient but also far more complex, requiring specialized skills to rip instead of a copy of ZSNES and a fast finger on the F1 button.

    Edit: the standard rip format for NES music is NSF, but an expanded version NSFe is better if you can get it because it supports metadata like song names and lengths.

  • Everything filed under "Chiptune", excluding the AT3 and MAB files which are effectively general purpose music formats, comes to 1.14 GB for 4211 items totaling 158:50:29. There are a lot of duplicates in there, because for a lot of these items it's more trouble to hunt down a replacement copy than it is to store a backup.

    The catch, of course, is that it's all retro videogame music from bleep to bloop.

  • Those are SPC files, and that particular example was one rip of Final Fantasy VI (III)'s soundtrack.

    Unfortunately, it only handles music embedded in Super Famicom/Super Nintendo games. To convert your own music to SPC, you'd have to rewrite it for the SNES sound chip.

  • Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.

    The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can't encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you're unlikely to like the results.

  • sh.itjust.works Main Community @sh.itjust.works

    Why is quakers.social defederated?

    sh.itjust.works Main Community @sh.itjust.works

    How do we report spam communities?