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2 yr. ago

  • It's certainly a chaotic mess, but perhaps knowing the original subject of the comic tarnishes my take on it being used for other things in the same way. Analogies are often tricky.

  • The only issue with this adaptation of a great comic is that it infers the Confederacy was a well built structure that depended on that one small thing. The Confederacy didn't exist that long, it even didn't have a single flag version for longer than a year or so. Change it to the southern states' economy and it makes more sense.

  • I have heard that over the years, I think that may have been hit or miss (as with anything in production). Once I had something to fight the power swings I never had an issue with my power supply again. Perhaps the last one I got was from a "better" run.

  • I know changing anything is an uphill battle, but why not change a half hour once to average out things and be done?

  • Brownouts, even ones so minor the human eye can't see, are killers to electronics. Learned that decades ago when I got my first computer (C-64) and had to return a few before we figured out it was bad power. Building code ought to include protection within the main breaker box. Maybe in some places they have such a thing.

  • The latter is what Sulu did, but there's more backstory to why he made that choice back then. Obviously from the movies he changed as a captain to do whatever it took when the assistance was needed by friends.

  • Nothing. Look at this card, it's awesome.

    It's always been about distractions.

  • That game option is the perfect Starfleet choice, but I think canon of the test was that once you got in close enough to try a rescue it ended up that the Maru was a ruse. Of course if you didn't do any rescue it would end up being a true ship, but that's the no-win part. The game allowing a partial rescue made it not a "test", but an actual reality with some chance. Which was Kirk's point...reality can hand you many more possibilities than a test ever can.

  • You're right in that it's not meant to have an answer as it's normally told philosophically. But the biological and evolutionary answer is that there is no dividing line to give that answer because species don't change with individuals but with large populations over great amounts of time. We see those lines because we find fossils of things related to but different enough to others to call them a different name. And the real mind blower is that almost all creatures that did exist never left fossils to find.

    The false dilemma of the chicken and the egg shares the same misunderstanding that the "missing link" fallacy does. There's no line between things except over time and thousands of generations.

  • It's amazing for the depth and detail it delivers as a D&D movie. It's certainly no LotR, but it doesn't pretend to be either and definitely doesn't take itself seriously (plenty of examples of subtle 4th wall breaks). I found I enjoyed it even more the second time around after reading what D&D players had to say (mostly positive) and seeing the details I missed that they caught.

  • What comes between chickens and their non-chicken ancestors? The problem is in our human need to classify everything into different neat boxes, when it's an actual long and continuous process. In short, the "dilemma" created is more of an argument about what separates species, and that's a hell of a rabbit hole with no single answer.

    But the answer is the egg, since a chicken born from that egg is different than its parents.

  • Competition is no guarantee of improvement of product or service. Often it just ends up in a monopoly where both consumer and workers get burned while they're told they are getting the best.

  • Free speech also entails how willingly you are to put that speech out there. If you want to cover it with a paywall of any sort, you are most welcome to do that. Keep in mind that free speech and its actions also have consequences. If your content is good enough, people might pay to see it. Free market and all that.

  • Any jokes about dice rolls always takes me back to a classic, Bad Dice.

  • An unusual positive stance for me - all bricks in the wall are still important even if they are but one in a thousand. Remove a few bricks and the wall begins to weaken. Etc.

  • I'm behind on the episodes, but he won me over with Pike as a Starfleet captain with the first episode of SNW.

  • "For a successful technology (or anything man does), reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman

    "Nature understands no jesting. She is always true, always serious, always severe. She is always right, and the errors are always those of man.' - Johann Wolfgang Von Goethe

    "Symptoms never lie." - Dr. Gregory House