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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PS
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2 yr. ago

  • I had a Xiaomi Redmi Note 5 and noticed the traffic to China. I blocked network access for all Xiaomi apps and the phone started overheating because it tried over and over again pinging back to China. Never again Xiaomi.

  • This assumes that each player only installs it once but games can be installed multiple times. I could even write a script that automatically reinstalls a game over and over again and thereby cause high cost for the developers.

    Edit: Apparently Unity plans to detect and prevent fraudulent behavior. However, a user can still install a game multiple times for valid reasons. Something like Gamepass would also be very problematic for devs.