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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)PR
Posts
1
Comments
283
Joined
2 yr. ago

  • Isn't the new B&N model to act as a local bookstore would? Obviously, they're still not, but they focus on letting staff feature books that are popular with that city/market rather than pushing one program nationwide.

  • Ehh... Feels like restaurants and similar food-related companies would be WAY bigger consumers of eggs. Would be informative to see data on this split (vs. families/individuals), though I'd have no idea how to find that.

  • Your responses truly highlight your ignorance of his "process". Seriously, read ONE chapter of that ONE book and then you'll be back here to apologize.

    He wants to release his next game, but he has no clue how to get to the finish line on his own because he avoids structure when it starts to require personal accountability. Were it not for personal financial pressure (and the pressure he was putting on his partner), the first game would have never released. Now he doesn't have that pressure.

  • I give zero shits about his next game, as we'll still be seeing articles exactly like this two years from now.

    Read the book and come back when you're actually informed about the topic. I'm not saying anything new about this dude.

  • LOL okay dude.

    Check out the book and read this whole story about his first game, then come back to this thread. The guy has some real - arguably self-imposed - psychological struggles in his life, and they cause hardship for both him and the people he loves (esp. his partner). He's now showing that he learned nothing from making Stardew and didn't emotionally grow from that experience, and this creates a further cycle of pain for him.

  • After reading about the making of the first game in Blood, Sweat, and Pixels, I'm convinced that this dude NEEDS a publisher, or at least some kind of producer or project manager. He actually needs structure and deadlines, even if they're a bit soft, or else we'll never actually play the Haunted Chocolatier.

  • Fucking git gud. It's Mario. Not a hard game.

    I enjoyed the hell out of Odyssey, in large part because it has these kinds of combos and such. Nintendo did a great job of making a game that anyone can play and beat, but yet still offers some challenge for the folks who want to reach for 100% completion.

  • It's a nice way to search for content or answers without all the ads that websites have nowadays. Of course, it's only a matter of time until the AI/LLM responses are surrounded by (or embedded with) ads as well.