Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)NA
Posts
6
Comments
380
Joined
2 yr. ago

  • That's not such a bad model. And three elite specs feels like the right number - gives you some variety in your playstyle choices without risking overlap with what already exists.

    Maybe if i ever get some free time from work ever again (lol), I'll try to dive back in.

  • how does the newest xpac stack up? I'm a longtime player but just lately my interest has waned, but it tends to come and go and it'd be nice to know whether the newest content is worth coming back for. compared to the other xpacs I feel like they did eod dirty with how little time they gave it before releasing another full expansion (hell, path of fire got essentially two full living story releases)

  • if they focused entirely on either the pvp or the pve side, the game could be amazing. if they really went all in on pve content, ship progression, finding rare faction equipment and being able to totally overhaul your ships, OR they made it so that there's ways to effectively earn an income through pure PVP, never having to engage in the boring anomaly grind (I don't think anomalies is what they're actually called, but it's been too long, I don't remember anymore)

    either one would have made an incredible game. but as it stands, the pve is lacklustre and grindy, and the pvp is unlucrative and too often just frustrating.