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2 yr. ago

  • Can someone explain succinctly the timeline of this game's development? I heard it was being developed by one studio, then it entered development hell and got passed over to another studio. I don't know if there is a third studio involved in this story.

  • I read a variation of this news in the past where there was some major controversy about Google accounts that have active YouTube channels with videos uploaded to it. The solution is that Google would not delete inactive accounts if they have uploaded YouTube videos on it. I just don't know of this policy still stands or if they changed their minds.

  • Maybe they won't kill it within 3 years because they have plans to license this technology to other companies (language apps?).

  • The price structure update is old news by now as well.

  • This article only mentions old quotes from develpers. Nothing new to see here...

  • Indeed, when I spot an apparently good mobile port I'm often hesitant to purchase it because an OS update may break compatibility at any point, and most developers don't give a damn about updating their games so they stay compatible.

    Until they fix this major structural issue, I don't see premium smartphone gaming taking off. People will only invest their money if they have the confidence they'll be able to play their game for the foreseeable future.

  • Allowing games that use AI is one thing. But in case of lawsuits, will they defend those devs' right to keep their games published?

  • I may be going crazy, but wasn't this game in development hell by another company, then changed companies mid-development and has stayed in dev-hell since?

  • I expect the growing availability of portable PC gaming systems to further boost this growth. It's known the japanese public is very biased towards portable gaming devices, which is why the Nintendo Switch dominates by market share.

  • Perhaps it's a little too late for YouTube to ride this trend. TikTok is even pivoting to long videos, as they know where the money is.

  • I used a seedbox some time ago to download a specific big torrent (at the time). I payed using Paypal, as I don't consider seedboxes a low-hanging-fruit for rightsholders to persecute at the moment.

    There's too much redundant data on these services, so if they takedown one user's data, there's still lots of the same torrented data on other user's. I don't think rightsholders are willing to play wack-a-mole for such infractions.

    They'd rather invest their resources on more centralized file sharing, such as big public torrent sites and cyberlockers.

  • Maybe this comparison is an exaggeration, as the Steam Deck GPU is also widely compared to a GTX 1050 in horsepower, which in turn seems substantially more powerful than a SD 8 Gen 2.

  • I'll wait until 16GB VRAM is standard and not relegated to the premium tier GPUs. Until then, my money stays in my wallet.

  • Moral of the story: it only took one social media site to start being more lax on cersorship for the other ones to follow suit. Maybe this is indicative that spending a lot of money on censorship measures is useless.

  • I wonder if emulating the Switch version makes it more accesible to most players.

  • Let's hope not. But I think they'd prefer a dedicated voice actor to replace him, as the logistics of Chris Pratt recording his voice lines between his acting commitments would cost too much for Nintendo.

  • Chill, dude. The first thing I did was upvote that comment. And I guess you didn't get the reference. 😶

  • This is informative, and unfortunate.™

  • They should put the gift card through a scanner and send the image. If it's that easy, charging for it is asshole-ish for sure.