If Linus genuinely went off the rails, the kernel would just get forked. Even right now, if the way the mainline project is run doesn't work for someone or what they are doing, that can and does happen.
Linus has power because the people who contribute to the project allow it, and they allow it because over the years he has consistently endeavoured to make decisions based on what is in the best interest of the project. People want him in charge, because he has done, and keeps doing, a really good job.
He hasn't always been nice to deal with, and he can get spicy when he puts his foot down, but whem he does, its not on a whim. And if he's wrong, and you can articulate why and how, in good faith, he won't ignore the logic of what you are saying out of some childish sense of pride.
A modern compound bow will fire the arrow in a straight line, directly forwards, as the bow will have a section that allows the arrow to be shot through the space that would be occupied by the stave on a traditional bow. While the bow must obviously be gripped in line with the tension, the rest of the center section is offset to allow the archer to both shoot and sight directly along the line the arrow will travel.
How much firing then causes the arrow to bend would depend entirely on the stiffness of the arrow, but the resulting total energy being imparted is not going to be different just because the acceleration curve is different. If the arrow bends, then yes, you'd lose some energy to that.
But if anything, starting off slow and then accelerating harder as you go is the gentler and more efficient acceleration curve when accounting for that.
Getting sick without already being immune leaves your body trying to speed-run anti-body development, while ALSO fighting the disease using more basic physiological responses.
And even with anti-bodies, you're not actually impervious. You can still get sick with diseases you're "immune" to, as even deployment of disease-specific anti-bodies is a complex biological process that can go wrong, come too late, or not be enough.
Given time, a person can develop "immunity" against a lot of stuff, but that still doesn't mean every cell in your body is then changed in a way where that pathogen just bounces off.
You see this most recently with Covid, as people who are vaccinated still get infections, but unlike with unvaccinated people, the body fights it off in a couple days, rather than a few weeks.
But it does still takes those couple days for the latent immunity to kick in, and for the body to deploy that defense.
Another person already commented on how different components of the immune system respond differently, and might even be what kills you faster than the disease.
Compound bows are designed such that you put in a LOT of energy where your mechanical advantage is high (at the start of the draw) then less as your mechanical advantage diminishes (at the end of the draw).
This makes the bow very "light" to pull and easy to hold drawn, but the energy with which the arrow will be fired is higher than almost any other design, save some cross-bows.
Looking up how almost any potentially deadly disease attacks a human body just makes you go "how tf do you beat that".
The answer is usually just "your immune systems kills it faster than it kills you" and that ain't some sure-fire defense. It's a straight up microbiological war happening inside you.
They created an entire new character, who is just as new to the situation as a player who might not have played the first game, allowing a new player to step into the story quite smoothly, sight unseen.
Not necessary, is not the same as "not worth doing". All "not necessary" means is that AW2 stands entirely on its own even for players who might not've player the first one, or Control.
Edit: I feel like my comment got colored by a lot of the consequent replies. I'm not saying you shouldn't, nor that if you want every detail, there isn't more to see by playing it first. I'm saying AW2 isn't among the interconnected games that you might as well not even play unless you're up to date on every detail. Yes, it has a lot of interconnects with other Remedy games, but it's fan-bloody-tastic entirely on its own.
You can. It's not necessary.
It ties into stuff from Control a lot more, but even there you could play them in either order.
Video games as a medium, is still new. And that state of so much you could drown in it, is also new.
Just a couple decades ago you could conceivably play every game ever made, and then be left thirsting for something new.
And games are plateauing technologically, if not mechanically. New games are no longer better, just because they're newer, with nicer graphics, bigger worlds and smoother gameplay. That stuff has been figured out.
Now you have to make games better, by making them better.
They don't want to compete with older games. For a time, new games would innovate technologically and qualitatively, but that isn't always the case anymore.
There are so many amazing games to play. If you wanted to, you could cut off all future content from this day on, and still have more than enough to remain entertained for the rest of your life.
Some studios are still pushing the envelope, but others have stuck with one "as a service" game for almost a decade now. Others still are making stuff that is objectvly unworthy of being played compared to earlier games.
If you can't make each game better than the last, people will just go back to the last game. But if you take away the last game, they'll go to the new game simply because the same game but worse is still better than nothing.
And that's true overrall, too. If you like games, but can't play your favorite game anymore, you'll probably end up trying to find something new.
Yup. And it'll be a huge improvement overall to simply have both performance and accuracy in one, and not have to pick one or the other, regardless of what application is being run.
fsync isn't part of wine, which is what they are referring to.
Fsync and Esync are both inaccurate representations, and while they help performance in many places (particularly games), they break other things. Hence, while useful, they never got mainlined.
NTsync is an accurate reimplementation, hence why this functionality will finally become part of wine proper.
Two people with no game, still means there's no game.
Zero plus zero is still zero.