Skip Navigation

User banner
Posts
3
Comments
35
Joined
2 yr. ago

Permanently Deleted

Jump
  • This is great. Now I can submit issues easier and look into contribution. Storing projects on Github is awful. The signup process is a mess.

  • If anyone was still interested, I do have the repository here on codeberg. Put what I can together this Saturday and Sunday. I think I have a satisfactory vision now. School and its projects as well as other things had me taken for a bit, but I hope you enjoy the direction.

  • Hi, glad you like it. I have not worked on this in a few months, but I wanna make time for it.

  • I am afraid of negative changes to future licences. Does my concern hold any weight?

  • It will one hundred percent be on at least flatpak. There are not any odd dependencies, but this is a method of game distribution I prefer.

  • I will definitely keep this in mind.

  • This is the golden idea. This will be it. Very basic small set of characters with values to modify. I am wary of hardcoding in some things for specific characters, but that could happen as well.

  • I will be contacting you via @marshmarshmarsh:matrix.org.

    I also have xmpp:marshreaper@jabber.fr if anyone is interested in contacting me easily.

    My email is marshreaper.ydyal@simplelogin.fr

  • I should play that game again.

  • This is valuable information. Thank you.

  • This sounds fun, the different distros.

  • This is definitely something to consider. I like to have dynamic systems in my games. None of the gameplay for the fighting exists anywhere yet. I have only ever made a few menus for this kind of project while bored.

    It would be great information to have ideas of what people may expect from a game like this. I do not want another dead project because I did not think anyone would be interested in it. With all of these replies, I am certain this will turn out well.

  • Thank you for the move sets!

  • My end goal is to have at least Melee level of detail. The default texture and model quality will need to be able to perform well enough on older hardware.

    These are great suggestions. I will make sure to have featured mods/addons.

  • I saw that character today, which made me really want to put this announcement out there!

  • This is so great!

  • That would be great. I will have keyboard support, but primarily focus on generic gamepads for steamdeck experience.

    I am taking a short trip in mid December, but will still most likely begin pushing commits by then.

    Keep a lookout in this thread or your "private" messages. I do have a Revolt server, but I do not think it would be appropriate to promote without any progress to show at the moment.

    This will be an exciting development.

    EDIT: I will be replying/editing post to share git repo (codeberg) though!

  • I would love to have Steamboat Willie as one of the non-foss mascots. Besides that, basically all the ones from SuperTuxKart.

  • Linux Gaming @lemmy.world

    FOSS Smash Bros, would like ideas.

  • Building up my GOG Library recently. Heroic Launcher has been working great for me!

  • Linux @lemmy.world

    ClamAV Frontend in Godot

    Linux @lemmy.ml

    RISC-V hardware ready for daily driving?