As someone who can make some fairly well educated guesses about the programming.dev infra and effort, I find this entire project is kinda fascinating. Keep it up!!!
Do you have any public info available on the operating costs (time + money)? How do you fund everything?
I recently dug into this because I accidentally trashed my wife’s OS which was encrypted with bitlocker. PITA btw and I couldn’t beat the encryption
Bitlocker encryption key hash is stored in 2 possible places. First is an unencrypted segment of the encrypted drive. This is bad because it’s pretty easy to read that hash and then decrypt the drive. The second place is on a Trusted Platform Module (TPM) which is a chip on the motherboard. This is better because it’s much more difficult to hack. It can be done but requires soldering on extra hardware to sniff the hash while the machine boots up. Might even be destructive… I’m not sure.
Either way a motivated attacker can decrypt the drive if they have physical access. For my personal machines, I wouldn’t care about this level of scrutiny at all.
Anyways you can see if any open source solutions support TPM.
I recently changed my personal email. Updated every account I knew of (thanks Bitwarden!!). Updated about 120 accounts, closed maybe 20, and 5 or so can’t be changed.
Of the ~120 that I changed, I think about half of them were easy to change. Not much confusion. There was a clear enough process. Etc. Most of the rest were difficult to change but I could do so on my own eventually.
Something like ~10 accounts required emails and phone calls to support.
A few were terrible. Things like updating my email address in 10 places for one account. Or the updates go fine but just didn’t work, requiring many repeat attempts or phone calls.
So it’s a real problem in my experience. But not the norm. Maybe 1/10 rather than 9/10
I started using git meaningfully about 10 years ago. Mercurial maybe 6 years ago but not very much. And I was not a fan. Especially how it tracks things recursively.
The Locked Tomb series! It’s excellent. The first book is Gideon the Ninth.
It’s not exactly the right genre but I think it’s pretty close. Many people describe it as lesbian necromancers in space. But that’s a poor description IMO. More like mystery novels with a side of horror featuring necromancers in space. The lesbian aspect is very minor though certainly relevant to the plot.
Disclaimer: I don’t yet understand why this is valuable.
I looked through the yaml example a bit. It looks pretty rough. This really makes familiar and readable yaml into much longer configuration. It’s much harder to read. First impression is a pass.
Here’s a random article on the topic to get you started.
Basically Google is destroying anonymous web browsing by embedding finger printing in chromium. Certain trusted servers will track your identity and report whether or not it trusts you.
It’s actually very similar to how Single Sign On and identity providers work. Except you aren’t choosing to use it with a “login with Facebook” or similar button. It’s forced on you by the browser
With chromium being poisoned last year and Mozilla trying to diversify away from Firefox, I’m starting to wonder what browser I should be using in the near future. So I’d really like to hear some opinions on arc browser!
Fair enough regarding sass, though I disagree with the opinion.
But I’m asking about builders of partial software. For example, consider a single developer that builds a really great library for handling tables. It displays a grid, displays text in cells, maybe performs some operations between cells, etc. On its own, this software is useless but is very useful for other people to build other products. Should it be illegal to sell this software?
Hmm I may be confused. Do you believe that software companies shouldn’t be allowed to build and sell libraries? I.e. They should only be allowed to sell full products, ready for an end user?
The subscription model makes plenty of sense. But there are loads of games that rely on server side components. That includes basically every multiplayer game that isn’t peer-to-peer. Any very many of them aren’t on a subscription.
I would love to require all that to be open source. But I still don’t see how to do it practically.
An interesting idea but it’s not possible with all languages. E.g. golang. But probably not the case with worlds adrift. I’m guessing it’s more of an incentive problem for the other company. No more revenue = why bother?
While I love the spirit of this idea, it gets complicated fast. Worlds adrift is a great example. The game’s server was created using some closed source libraries with a paid license. So when the owning company (Bossa Studios?) went under, they were unable to open source it.
A law like this would effectively kill all licensed software that isn’t a full product. I do agree though; we need a solution
If you’re up for it, it’s generally better to not backup everything. Only backup the data that you need. Like a database. Or photos, music, movies, etc. for personal data. For everything else, it’s best to automate the install and maintenance of your server.
Interesting. I’ve heard this many times from people here on Lemmy. I’ve been running Firefox for ~6 months now (previously Brave) and haven’t seen these issues yet. I don’t even have a chromium based browser available on any of my devices.
Regardless, I hear you about not wanting to be personal support for friends and family. That’s annoying
As someone who can make some fairly well educated guesses about the programming.dev infra and effort, I find this entire project is kinda fascinating. Keep it up!!!
Do you have any public info available on the operating costs (time + money)? How do you fund everything?