I mean yeah that's definitely something to be upfront about. Not everyone plays RPGs purely cooperatively though. It can be plenty of fun to have the player characters be separated but moving through the same world and getting into interconnected shenanigans. It is way harder on the DM and not every Player is comfortable with confronting other players as adversaries.
Just claiming one is something "we don't do here" in general is a bit weird in my opinion. If it's meant as "not on my table": yeah sure your game your rules
Giving them minimal means of survival is not the same as "sharing loot". I'm pretty sure the party would be just as unhappy if they were treated this way as if they just didn't get any cut
Giving them minimal means of survival is not the same as "sharing loot". I'm pretty sure the party would be just as unhappy if they were treated this way as if they just didn't get any cut
It kinda limits the spectrum of playable characters though right? The others can notice that that's going on and either go PvP or kick the person out of the party. It can actually be a cool character arc to teach the character to share loot.
Of the player themselves aren't able to learn that though... do the same as above but irl?
Grey goo is the future