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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)JA
Posts
11
Comments
607
Joined
2 yr. ago

  • "Parents Sue Cigarette Companies Over 'Tobacco Addiction', Because That's Easier Than Parenting"

    When a company makes a product they don't just KNOW is harmful, but BECAUSE it's harmful, and they've ENGINEERED it to be harmful, for the sake of profit, it ceases to be solely about parenting.

  • As someone with 0 investment in this whole ecosystem, I saw and perused this article like a week ago, and my immediate impression was "Why is this guy constantly saying 'Wayland breaks XXXXX'? Wayland isn't breaking anything, it's new tech. Wayland has certain features, or it doesn't or doesn't yet. The only folks breaking anything are those swapping use of X with Wayland, within various apps or tech stacks, potentially prematurely, where Wayland doesn't yet have the full set of features needed."

    Whoever this is seems to have a really poor understanding of long-term software development, despite being way more invested in it than I am.

  • This particular compiler isn't smart enough to recognize that isalpha(letter) == true and isalpha(letter) == false are mutually exclusive conditions. It thinks there's a third scenario that you haven't accounted for.

  • Brendan Carr complained that the order empowers the FCC "to regulate each and every ISP's network infrastructure deployment, network reliability, network upgrades, network maintenance, customer premise equipment, installation, speeds, capacity, latency, data caps, throttling, pricing, promotional rates, late fees, opportunity for equipment rental, installation time, contract renewal terms, service termination fees," and more.

    Awesome!

    Of course, given this statement, the one thing we can be sure of about these new rules is that they do not do this.

  • The one I've had in my head for a while is a "Factory" simulator. Like, think Factorio or Satisfactory, but grounded in reality, instead of on an alien planet. You own a factory and take contracts to produce stuff, and have employees that run everything. Occasionally, you'd actually need to tear down and re-tool chunks of your factory to accommodate new production. Initially, you contract-out raw materials, but maybe, eventually, you source and process them yourself.

  • I'm not familiar, no.

    The difficulty is exclusively in the puzzles, and it's got a wiiiiiiide range. Minimal completion is maybe like a 5/10 difficulty, pretty manageable, full completion gets up to at least 8/10. Very rewarding, though, if you're into brain-heavy puzzles.