I'm happy to see that it looks good! The return to a more serious style is welcome after 3 games of perhaps taking it too far.
First impression is it seems a lot more Destiny-like: personal vehicles, quests you can pick up anywhere, dynamic events. I'm not complaining necessarily, but looks like they took some notes.
The movement options seem nice but not sure they add that much really. If they don't solve a challenge that the enemies provide then it's kinda pointless. I almost never used slide or ground pound in combat in previous games because I was better off just shooting the enemies.
And as much as I love my Jakobs weapons, I was hoping to see a manufacturer revamp. They even used the same companies in Tiny Tina's with only minor tweaks. The heavy weapons sharing a slot with grenades looks to be a fantastic change though, very welcome.
Also, no lip-sync on NPCs? Looks weird having Amara speaking but her character do nothing.
Overall though looks like a solid but not ground-breaking entry. The guns look just as fun as before and the art design is a step up (those bosses!) from before which I love to see. I know people complained about the Vault Hunters being generic but I don't have a huge issue with it. I don't need my characters to be the blue-haired anime character sitting by the window.
Thanks for posting, I wouldn't have seen this otherwise.
No, they have "lore": a bunch of inconclusive and loosely connected animation shorts, vague plot points, and character bios that give just enough of a reason for their seasonal events to occur and for fans to drool over. Just like every other live service.
I can understand logistical difficulties and delays, but if you give people a day and hours to vote you absolutely have to give your best to meet those hours. Fly people out to the area and stay until the job is done. Leaving early as mentioned here is shameful:
When word spread that the voting station was closing at 2.30 p.m., she and others rushed to the polling booth, but she was too late.
"I could hear their airplane starting in the background," she said. "Today, I lost my legal right to vote.
And I don't even know what to say about not setting up at all, if true:
In Ivujivik, Mayor Adamie Kalingo said Elections Canada staff didn't even set up a station in his community before they left.
…
They eventually did around midday, but after a toilet stop, they took off again.
Having advanced days and mail-in voting is all well and good, but you can't tell people that X day is election day and then have no method for them to vote.
Apart from the key bind loss, which would be asinine to remove permanently, this looks like a straight upgrade. Better readability and more in line with the rest of the UI design.
I use Bitwarden (as far as I know these are basically the same) and have had issues with the app too, from long delays before it autofills, to the popup jumping around the screen or vanishing after 1ms, to just never showing up on some screens. I would recommend trying some of the other autofill options they provide in settings to see if they work better for you. I have had much more luck with "inline autofill" than the accessibility-based autofill, but currently keep them all enabled and the experience is much smoother than it was a year ago.
I really hope that's what this is doing, but honestly I can't tell at this point. Some people are so disconnected from reality they either don't see this news, don't care, or maybe even like it. I have a coworker that called Trump's clown parade of a government "strong" and just yesterday commented on the voter turnout that "I guess people are really fed up with the liberals".
If I were to guess, I'd say they may get a discount but Lenovo could be reducing their margin to incentivize people away from Windows so they can stop paying out Windows licenses in the future.
It isn't even a decade old... anyway, it got market share for a reason. It was immediately a big step up from other free offerings in ease of use, UI, and eventually in features too.
What field?? Like what are you supposed to be doing instead of watching videos for 7 hours. It's crazy to me that so much time can be wasted without a manager realising or caring...
My eyes. Everything I've seen of AI detectors does not Inspire confidence in me. I don't feel like I can trust their results due to the inevitability of incorrect guesses, so I don't bother using them.
I have all my apps running in Docker under Jailmaker and I don't intend on moving to TrueNAS apps unless I am forced to. Currently I could move this entire setup to any machine I want, set up my jail mount points, launch up Dockge and I'd be up and running (with the same static IP at that!). If I moved to TrueNAS apps I think the transition and handling of mount points would probably be painful. If they remove jailmaker support in 25.xx like I've heard I'll look into Incus or other solutions before using their apps.
I haven't played Genshin in a couple of years but it's definitely one of the better ones from what I've seen. I played through f2p until I had a sense of the game and was confident in the content and monetization model. After that I did spend whatever it was, five bucks(?), for the "battle pass" but honestly as long as you have the time to grind then Genshin is fairly non-invasive. That grind is why I quit though, the end game was a slog.
I'm happy to see that it looks good! The return to a more serious style is welcome after 3 games of perhaps taking it too far.
First impression is it seems a lot more Destiny-like: personal vehicles, quests you can pick up anywhere, dynamic events. I'm not complaining necessarily, but looks like they took some notes.
The movement options seem nice but not sure they add that much really. If they don't solve a challenge that the enemies provide then it's kinda pointless. I almost never used slide or ground pound in combat in previous games because I was better off just shooting the enemies.
And as much as I love my Jakobs weapons, I was hoping to see a manufacturer revamp. They even used the same companies in Tiny Tina's with only minor tweaks. The heavy weapons sharing a slot with grenades looks to be a fantastic change though, very welcome.
Also, no lip-sync on NPCs? Looks weird having Amara speaking but her character do nothing.
Overall though looks like a solid but not ground-breaking entry. The guns look just as fun as before and the art design is a step up (those bosses!) from before which I love to see. I know people complained about the Vault Hunters being generic but I don't have a huge issue with it. I don't need my characters to be the blue-haired anime character sitting by the window.
Thanks for posting, I wouldn't have seen this otherwise.