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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)IL
Posts
5
Comments
302
Joined
2 yr. ago

  • I disagree with both article and your point. The J is unhelpful when we can just label them turned-based action. This is just an issue of grandfathering a genre which means very little, is incredibly decisive and even unhelpful. It's easy to imagine someone who like Final Fantasy may like a game like LISA. But harder to suggest someone who like ~~Final Fantasy ~~ Dragon Quest will like Kingdom Hearts, Demon Gaze or Disgaea. Just split JRPGs into mechanical genres. Turn-Based Action, Action RPG, Turn/Tile-based Strategy.

    This issue extends to more genres (Generally RPG and Action) but I think it's probably the easiest one to start moving away from

  • I think being a cuck doesn't mean not being on board, being a cuck usually means being a submissive part of the situation. It's just used as a derogatory for being whipped but obviously being a sub in a relationship doesn't mean your relationship is fake.

    As an example, someone pressured into opening there relationship isn't really a cuck. They are just whipped in an unhealthy relationship.

  • I found out last year my parents have no pension or savings. They are both over 60. It really stressed me out but my siblings seemed to have no issues. I was so glad that my mum pulled me aside a month later to tell me she had secrets saving stashed for them but it's bizarre that up until then I heard no complaints from anyone else in my family.

  • Ironically eating takeout, fast food like McDonald's is one of the more reliable low calorie meals. Chicken Burger, diet drink and 6 nugs is 700 cals where the norm seems to be around 1000 by me. Subway is probably the best for me with a 200 cal salad but I'm not craving take out to eat a salad

  • I think adding difficulty options is fine but the accessibility of difficulty is risky because lowering difficulty is so enticing to the average person. I love souls games but I admittedly, in games where I can change difficulty on the fly, swap the difficulty to quickly move forward if I hit a wall. On the other hand, I spent 8 hours fighting the Guardian Ape in Sekiro and beating them is my favorite gaming experience of the last 5 years. I am pro accessibility but there should be some disadvantages to doing so (ironic, less accessible accessibility options). The easy one is making them a one-chance option. For example, moving your difficulty down from hard to normal, forces you to play the rest of the game at normal (Dragon Quest XI does this). There are other considerations that can be done, hidden difficulty that gives concessions (Crash Bandicoot, RE4) or attempt to estimate a flexible difficulty.

    I think with difficulty there's always going to be a question of "can we make this easier".

    I think the obvious query is "why should I be punished because you can't hold back your urge to decrease the difficulty" but the reply could easily be "why should Devs do more work so you can play a game not aimed at you?"

    Tl;dr: Shits complicated, cheat engine is always an option for the time being. People who mock you are losers.

  • Slow grounded movement in open world games is so dumb. Why the fuck do you think I want to spend 5minutes walking across a plain or on a path I can't that forces me to move slowly. I do appreciate how some games like this actively just take control for you so you can do a chore (Final Fantasy XIV autodrive, RDR2 lets you automatically move on a path while riding a horse) butIf your open world is that boring, can you just add a mode that brings me to my destination?

    I'd much rather a more densely populated world on a smaller scale (Yakuza) some fun extreme forms of movement (Gravity Rush, Tears of the Kingdom). Heck even just have a faster option for mobility on basic terrain is better (Elden Ring). If there was a big desert and you gave me a dune buggy that goes 100mph, that feels way better then having to walk/trod around a hilly or mountainous landscape dotted with areas you have to move around or carefully move through.

    Obviously if you lean into that mechanic as being intentionally frustrating, feel free.

  • I roll up my top when I'm at home but imagine walking around like that. I'm not sure what they are called but I imagine it would be more easy to wear the baggy crop tops that look like mini ponchos/ shoulder dresses

  • I'm gonna take some leaps If you like the mind games parts of death note (since you seem to like the first part) I recommend trying Kaiji. My personal fav and one that got me changing my expectation of anime. If you like DBZ I assume it's the fighting. And even though the first assumption is people who like Anime probably will hate sports , sports anime are usually just tournaments for battling. If you want superpowers, I might recommend Kuruko No Basuke. I you want Mind Games, maybe One Outs. If you want something more modern, Haikyuu is a good shout. Classic sports anime would be Hajime no Ippo

    A general shounen? Fate/Zero is pretty safe to try.

    When it comes to recommendations, realistically there are lots of great anime movies to give yourself more context for what to watch

    • Ghost in the Shell
    • Akira
    • Castle of Cagliostro
    • Kara no Kyoukai
    • Nausicaa Valley of the Wind

    These are all just based on what you've mentioned but they're still a lot of spectrum for anime you could enjoy but haven't tried

  • I think realistically the most important thing is how big your steam library is. In general, I've hated handhelds. The DS was great but the screen was too small and I've never been motivated to use it to try new experiences but I've never had that issue with the steam deck. I think it's due to (a) the library size (b) the first attempt at an all digital console (c) the ease of emulating my physical retro library to quickly jump on my impulses to play them.

    I really had every reason to hate this since it was an impulse FOMO purchase which I could afford but probably should not have.

  • So to get this straight, I see the other green but it's like a sludgy brown-lime green as compared to the full on greens. It contrasts so much from the full greens that you actually have to look for it rather them glance.

    Is that how it's designed to look? Because if so it's less a test and more a trick. Otherwise I may have learnt something new about myself

  • Unless I talk to you for two weeks on the dot, your name will never be associated with your face. Luckily, people's names never come up and I've only worked at places that have contact books with profile pics