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2 yr. ago

  • There are a lot of issues with your post imo.

    First, cash is going away, soon. Sweden has done it years ago. Europe is now playing catch up.

    Second, a universal digital currency will remove all system heterogeneity. Yes money is already digitalised, but across several proprietary environments. I can and have set up several accounts across several banks so my spending cannot be fully tracked by a single corporate entity. This will be moot once everyone has to use the same harmonized system.

    Third, one of the sponsors of the universal European currency has been caught talking about time limited digital currency. As in, spend your money or it just disintegrates after a set amount of time. Which really destroyed a lot of trust in the endeavour

  • Where did you get the game from? Most platforms like steam don't actually sell games. You pay to rent the game for life, which is different. Those platforms can change the terms of service for your rental whenever they like. If you prefer to own your games you need to visit actual shops, like GOG.

  • I think you're hitting the nail on the head. A lot of publishers are blatantly misusing EA to put out an unfinished piece of software to socialize the testing, and hope for a more understanding playerbase because of the EA status. Not only is it manipulative, it also skews reception like it does here. Personally, I categorically skip all EA because I only buy finished products. Doesn't mean I wouldn't be interested in a good tribes game.

  • Can anyone tell me if it's worth playing now, if you never played those games when they came out and don't feel nostalgia while playing them?

  • And now we know why the original was delisted on steam. Don't buy into this crap. Buy the original on gog for 1,50€

  • They've been around a bit now. Everyone seems to be pretty satisfied. Desktop app could use some improvements, which is already on their roadmap

  • I'm curious to see how the combat mechanics will be accepted. Reads like Mass Effect in a high fantasy setting. Could be cool, but at the same time, Dragon Age fans will come to expect something more strategic.

  • I think that take is short sighted. Because the next obvious step to "no right to online anonymity" is "online anonymity is illegal", and it's pretty obvious we're headed that way. In that case, courts can make it pretty fucking hard to protect your right to privacy.

  • I started it as well. Had weird sound issues that I had to fix by downgrading my system sample rate. It looks and feels amazing now that it works.

  • Money transfer platforms are even worse than chat apps in terms of how acceptance dictates usefulness. You might convince a couple of friends to use xmpp instead of whatsapp. But its near impossible to get major outlets to integrate new payment methods. Especially if that platform advocates privacy and therefore doesn't offer a return on invest based on user data. I don't think we're gonna see true alternatives without government regulation, and even then...

  • I played through the invincible. Great story, visuals and voice acting. I am however reminded, that walking simulators aren't really games. The whole thing should have been a mini series.

  • Strictly speaking, if being trackable is an issue for you, you shouldn't run around with bluetooth enabled in the first place. And incidentally, no BT means no find my device either.

    • I'm a privacy-minded programmer
    • I'm (...) aware of how these AIs function
    • I am not overly concerned about them

    Objectively, these three statements form a paradox. At least one statement has to be false.

  • That's really surprising to read. The game has been been described a solidly mid by every review outlet. Does portability really offset the repetitiveness by that much?

  • The characters are great. It's not BG3 obviously, but there's enough depth there. Like I said, it's on the level of a goofy action movie plot from 20 years ago. No ones gonna get an oscar but you'll be entertained nonetheless.

  • It has a lot of Doom-like exploration for new gear and other goodies. Also a handful optional bosses which are pretty hard to beat. But the shooting revolves around basically 3 weapon types (magic types in this case): a DMR, an SMG and a shotgun. The variations thereof don't feel different enough and the feedback lacks kick, so the shooting doesn't feel very meaty. It's still solid enough, but the story is definitely what carried me through the 20ish hours of the game.

  • I just finished Immortals of Aveum. I really liked the story. Felt like an early 2000 science fiction action movie. It's gorgeous looking but the shooting didn't have enough oomph to be really fun, so I stopped playing after the credits rolled. Didn't feel the need to 100% it.

  • My guess is that people disagree with propagating the delusion that pasting that link in every comment helps with stopping AI from feeding on your input.

  • I would still recommend turning wifi off when leaving home for privacy reasons (which can easily be automated). The process to identify if a network is trusted or not requires a handshake. So leaving wifi on makes you trackable by the wifi network operators and the apps on your phone with access to your wifi, wether you connect a network or not.

  • I second disroot. Been happy with their service.

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