I can't tell if you're trolling; Page up and page down are different from "I need to jump 10 lines down" with 10j. Or 11 lines with 11j. Or "Delete the line I'm on and the six below it" with d6j.
I have most of the features of an IDE in my neovim config; name a feature and there's almost certainly a plugin for it!
Those are just a few small examples. One of my favorite things that vim enables for me is working with text objects. Things like functions, variables, classes, conditionals, paramters... Etc. Any action works with any text object - Want to jump to the next function in the file? Copy everything inside of a conditional? Cut everything up to (but not including) the nearest capital D on the line? Delete just the word your cursor is in the middle of (and one of the spaces around it)? Delete the current line and the N lines below it?
The motions make editing code incredibly fast, and I still have modern features like variable completion, copilot, intellisense, 'jump to definition', "hover" information, fuzzy search in project... Name a feature. I highly recommend giving it a closer look for stuff like that.
It's less about refactoring and more about navigation of your code while editing. Ever wanted to delete a single word? daw deletes the word your cursor is currently in. How about "copy everything up to (but not including) the nearest "D" on the current line? yfD.
The whole point is that editing code in the middle of writing it, not just refactoring it, is immensely faster.
Honestly if you don't use vim motions in your ide of choice, you're missing out big time. Being able to do things like "Delete everything inside these parentheses". di( or "wrap this line and the two lines below in a pair of {}" ys2j{ , or "swap this parameter with the next one" cxia]a. with a single shortcut is game changing.
Even just being able to repeat an action a number of times is ridiculously useful. I use relative line numbers, so I can see how many lines away a target is and just go "I need to move down 17 lines" and hit 17j.
Absolutely insane how much quicker it is too do stuff with vim motions than ctrl-shift-arrows and the like.
Honestly if you don't use vim motions in your ide of choice, you're missing out big time. Being able to do things like "Delete everything inside these parentheses". di( or "wrap this line and the two lines below r in a pair of {}" ys2j{ , or "swap this parameter with the next one" cxia]a. with a single shortcut is game changing.
Even just being able to repeat an action a number of times is ridiculously useful. I use relative line numbers, so I can see how many lines away a target is and just go "I need to move down 17 lines" and hit 17j.
Absolutely insane how much quicker it is too do stuff with vim motions than ctrl-shift-arrows and the like
Nvidia's rtx video upscaling is trying to be just that: DLSS but you run it on a video stream instead of a game running on your own hardware. They've posited the idea of game streaming becoming lower bit rate just so you can upscale it locally, which to me sounds like complete garbage
Bro we promise bro, we're deleting the data - We know bro, you thought we didn't collect it but bro we're deleting it we promise now we're cool bro just keep using it bro we don't collect more data bro we promise
Because dns ad blocking is typically done with something like dnsmasq which doesn't support DNS over HTTPS, though it's easy enough to setup a resolver/forwarder that does
I've been in tech since 2003 in some form or another, I'm right there with you in thinking XP feels recent. My daughter was 2 in 2018, so it's definitely felt super quick to me too.
Name a downside, I'll tell you how you're probably wrong