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Hazzard @ Hazzard @lemm.ee Posts 0Comments 126Joined 2 yr. ago
We had a similar experience with our cat when she was a kitten. Got in the ceiling through our little maintenance closet, was quite an experience hearing our cat pacing and meowing in the ceiling, while trying to lure it back to the way it got in with taps and treats.
Same, I didn't realize the directory I was deleting had a symlink to some root directory, at least until my mouse stopped working....
The amount of soft power he's thrown away while describing it all as a "bad deal" and "getting screwed" is astounding. Like.... the U.S. established the world order almost unilaterally, and it's remained mostly steady for decades. You're just the first president dumb enough to not understand it.
Whatever, it's probably best for almost everyone else in the world to renegotiate those terms, thanks for forcing the issue. Well, except that it seems China is the one brokering the new world order to its favour while Trump parades around like a peacock.
Interesting, I wonder if this is more stable than it is on Windows?
I find it handles controllers just fine, but I find the headset (the official Xbox one) drops out regularly. Still leaps and bounds better than Windows Bluetooth, but the drops definitely worsen the experience. Although it also did that to me on Series X.
Alright, fair enough. The brand new AAA graphical showcase doesn't run above 40FPS if you're insistent on native 4K from a 6800XT. I'm not sure that qualifies as "runs like ass" like your original comment, but it's a fine thing to qualify.
I will add however that there's no mention of XeSS issues on the "known issues" page, so I'm unsure what you're referring to. Only an issue with FSR frame generation and manual window resizing, and frankly I wouldn't recommend frame generation in any circumstance anyway. Perhaps the issue you're referring to has already been resolved?
... am I supposed to be impressed by that?
It's better than you're getting on the tier-up card from the exact same generation as what you're running, so... it pretty clearly indicates something is going wrong on your end.
And that's with the forced ray tracing. Regarding FSR, DF recommends using XeSS, which I've had no problems with even using performance mode to play on a 4K display.
It's only really fair to judge the performance cost of the ray tracing if you're actually running the game fairly. If you've maxed out every setting to ultra nightmare at native 4K or something to get that "can't go above 40FPS" figure, then I have no sympathy for you or your performance complaints.
I think you may want to look into DF's recommended settings (just skip to the table and read from there if you aren't interested in the details), touching base with my friend who I sold my previous 6700XT to, he reports a rock solid 60FPS targeting native 1080p.
That said, they don't claim a performance increase that drastic, so you may have some other performance issues?
Oh, and DF stands for Digital Foundry, often considered the best source for benchmarking new games these days. They have several recent videos on Doom: The Dark Ages, graphics nerds always take an interest in a new idTech title.
Dude, what are you on about? Sure, it's not as easy to run at 300 FPS, but it's a new boundary pushing game and for what it's doing it runs astoundingly well.
Absolutely gorgeous, and must rely on black magic because even DF reports it never has any stutter, traversal or shader, despite having massive levels with ridiculous fidelity and not even having a shader precompilation step. Hell, I can't even understand how they got Denuvo to not introduce stutter.
Not to mention it's somehow fairly light on the CPU despite huge enemy counts with good AI, raytracing, the best destruction physics I've seen in ages, and the streaming demands of massive levels. I'm completely GPU limited with a decent CPU and a 7900XTX.
Hell, it even hits 60 on consoles while doing all of this, the game's performance is witchcraft. Eager to see the path tracing and how far we'll be able to push this game a decade from now, like how I can run Eternal at native 4K/120 now.
It's a cheaper option, to allow your uber to "carpool", I.E. Your uber can pick up other passengers heading in the same direction to be more efficient, thus justifying your discount.
You can see why it'd be a jerk move to then get mad at the other passengers, who had no idea who they'd be pooling with, and how insane it would be to use it on the way to your wedding.
Haha, I think they should have made that option 0%, to further the paradox
I'm not certain, I think it's an infinite loop.
I.E. If the answer is 25%, you have a 50% chance, if the answer is 50%, you have a 25% chance, if the answer is 25%, you have a 50% chance...
This is my main thought. Once the immediate threat of Trump is past, the country will return to the global standard of "elect whoever wasn't running things when everything got worse". I hope the liberals see that writing on the wall and put electoral reform in place so that the smaller parties stand a chance and aren't all killed by the usual "strategic voting" nonsense.
I really think it's Canada's best shot at not electing a Conservative majority when the party seems to be at peak crazy. I'd really rather not count on them returning to the center over the next 4 years when global politics is more divided than I've ever seen.
I can provide an earnest argument, if you like. I put 400+ hours into DotA in college, and enjoy games like Valheim, Lethal Company, and Monster Hunter with friends regularly, but pretty adamantly avoid competitive anonymous multiplayer these days.
- I dislike the increased commitment of multiplayer games. When playing with a group, I have to worry about "letting down" the group, and must play fully sweaty at all times. Learning is also much more stressful and frustrating due to the social element. Even if the group isn't toxic, I'm more aware of my failures and their consequences.
- There are engaging and difficult PvE games that challenge me, with good AI. Souls, Sekiro, DOOM Eternal, and Hollow Knight are all excellent examples with lots of unique and interesting challenges. I also enjoy stuff like speedrunning, which can take easy but fun games like Mario Odyssey and raise the skill ceiling infinitely.
- Matchmaking eliminates the feeling of progression. I love the satisfaction of improving. I.E. Beating Sekiro and starting NG+ only to crush the opening areas that took hours because your skills have improved so much, travelling through an earlier area in Dark Souls and marvelling at how easy it feels now, or setting a huge new PB in a speedrun. Matchmaking with strangers eliminates these moments, because your MMR increases with your skill, trapping you at a 50-ish% win rate permanently, unless you smurf, which is short lived and kinda scummy. You may improve and hit a win streak, but will quickly be slapped back as your MMR increases. And I don't find seeing that number climb up to be nearly as satisfying as real moments that prove your skill.
- I enjoy some atmosphere and narrative. It's tough to deliver a cool world via character trailers exclusively, and most multiplayer games never get an "Arcane". A single player experience will always have some of that, and it can be awesome.
- Pacing and variety. A good game experience is paced out with moments of calm, maybe some puzzle solving or narrative, and moments of intensity and tough fights. That stuff is good when done well. Something like DOOM Eternal gets my heart pounding like nothing else in arenas on higher difficulties, but knows to let you breathe in between, so I can enjoy that heart pounding pace for more than 30m at a time. Online games will try with something like spreading players out in a Battle Royale, but it's not the same.
- Also, I just like pausing, lol. If my wife needs something, it's nice to be able to just put the game down, I don't like being chained to my desk for 20-40 minutes depending on how the game goes because I'll lose rank and disappoint the team.
Also, I say anonymous because a lot of these problems disappear if you play exclusively with friends. I love the Smash series, for example. You have an objective skill benchmark in the friend you're playing with, as well as someone who's understanding when you have to go or do something. That's really cool, but also damn hard to schedule and not something I do often for PvP.
Competitive anonymous multiplayer is great, for those that like it. More than happy to let you enjoy that. But personally these cons outweigh the pros for me, and I'll continue to be disappointed when something I'm excited for turns out to be competitive anonymous PvP.
Nothing like the games you're describing, but Tunic is an utter delight, and was made by an amazing solo dev in Halifax!
At this point I think it's just fun. So much of the conversation around Elon is deadly serious, doom and gloom, and this is just... lighthearted mocking about something that doesn't matter. It's a refreshing change.
And it does seem to matter to him, so undermining that image he works hard to curate is an added bonus. And hell, if Path of Exile is what makes someone realize what a pathetic lying moron he can be, then that's fantastic as well, even if it's an odd thing to have that epiphany for.
GraphQL man... the whole thing does this by design. Just in the last week I had to implement a custom retry function because the python requests one very reasonably doesn't consider a 200 status code to be an error.
Yeah, HDR is one of my main hangups as well. Very interested in moving my living room gaming PC over (the only place I deal with Windows), but I need a lot of things to just work with little to no hassle, and also no hit to performance. I didn't build a very expensive PC for a compromised experience, as much as Windows is regularly a massive PITA.
Yeah, at a fundamental level it requires an elected leader to change the system that just elected them. It'll never be in their best interest.
Exactly. Consoles exist as a super low barrier to entry, value play for casual gaming. If you just want to have something on your living room tv, a console instantly achieves that, with no debugging or technical know-how required whatsoever.
I switched from a Series X to a living room gaming PC last year and absolutely adore it, but I'm also willing to spend hours tinkering with emulators, playnite, settings, etc. I actually enjoy messing with it, so this is way better for me, but I'm absolutely aware that it's been a massive amount of fiddling to get my experience this clean and integrated, and I'll never manage something like Quick Resume.
If you want it to "just work" absolutely go with a console. If you like to tinker, are bothered by nitpicky details, play a lot and need to cut costs, or just really care about features like higher refresh rates, and aren't put off by a lot of settings and performance testing, then 100% go for a PC.
Earnest question, how is this actually legally viable?
Obviously the decompilation is open source, but those are usually distributed without assets, in some kind of builder that requires a copy of the game. And clearly the original game isn't open source, or else this decompilation wouldn't need to exist.
So... has the game been released free to the public without the source code? Has Lego or the original developer blessed this project? Or is the game just... in legal limbo or something where they feel comfortable taking the risk?