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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)GR
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  • Going from a miniscule library of games that could work (I remember Linux Steam back before Proton having almost nothing of note) to opening up something pretty close to the entire Windows library and running Linux on Valve/Steam's own handheld console for their games is indeed a quantum leap. That's what Proton has done for Linux gaming. It may have gotten there eventually just with Wine and community contributions, but it would have taken possibly quite a few years longer to get there without Proton.

  • There is a good argument for not casting him, though. Martinet's voice is good for short sound bites and small single sentences at most, which is mostly what's needed for Mario in the games, and that's something he did very well. As far as the games are concerned, his will always be the iconic Mario voice. Applying that to an entire movie's worth of dialogue, though, would have been painful. No Italian I've ever heard actually speak English talks like that. They especially would not have wanted the Martinet voice for having Mario be a Brooklyn native as in the movie.

  • The Zelda timeline is an interesting example of emergent narrative, at least until recently. Before the Hyrule Historia, fans could see underlying clues of a general history of Hyrule and an order in which the games take place, but developers themselves wouldn't confirm the existence of a definitive timeline. Even so, the fans speculated endlessly about where the games fit in - were all games canon or only some, was there a split or a unified timeline, and were these the same Link, Zelda and Ganondorf or were they continually reincarnated? Finally the Hyrule Historia gave a confirmed canon timeline with not one but two splits, all games canon, and with confirmation of several reincarnations of at least Link and Zelda. Considering how resistant to doing something like this Nintendo and the Zelda team were at first, I'd pretty well guarantee that the release was in response to the emergent narrative that developed and not something they had initially planned from the outset of the series, especially not before Ocarina of Time.

  • ToTK, continuing. Completed the Goron area and my apparent sequence break from last week early for the main story, and found the remaining dragon tears last night. Just have Zora left to do for sages, but running around and doing more shrines/side quests again first now that I have the full map. Very tempted to get the Master Sword early too if I've already gotten a couple other things I supposedly shouldn't have yet. Gonna have to really grind and make sure I have the proper equipment and food to do that, though, from what I understand I'm gonna have to take on to get it, fighting those things can really be a pain if unprepared.

  • Fortunately the Genesis version doesn't have any of those issues (aside from the first stage, ironically enough, there's only one insta-death place in each of the other stages), though it is weird that the portable version doesn't have a pause or save function.

  • If you are a KDE user or are interested in it, I've been running KDE Neon for a few months and don't plan on changing any time soon. Stable release, Ubuntu LTS based without the forced snaps (though snaps are in the repos if you want them), comes with the standard Ubuntu LTS repos and flatpak installed out of the box, with the one difference there being that it will update to the latest stable version of KDE software as it's released. Basically a de-snapped Kubuntu LTS with all the latest KDE stuff. Works great for me.

  • If it wasn't for the non-existent battery life the Game Gear could really have competed pretty strongly with the Game Boy, at least in the early '90s (nothing could stop the juggernaut that was Pokemon, though). The game library was decent, it had a backlight and color, and you basically had a portable Master System when it came to power. I was a Genesis kid who had a Game Boy, but still always wanted the Game Gear to play the franchises I had on the Genesis on the go.

  • I'd agree with this. From story and gameplay standpoints, Scarlet/Violet are among the best mainline games in the series, leagues above Sword/Shield (story wise, don't know if they beat Sun/Moon, though). They gave us an open world, a battle gimmick that's balanced well enough to at least not be broken, allowed us to ride the legendary pokemon (as goofy as the designs are) to get around that world, and let us do things in essentially any order. All things fans have been begging GF for for a long time. Unfortunately Pokemon is a huge franchise that relies on so much other media by design that it's tough to allow GF the time they need to give the games the optimization they need. You delay the main games, you then also have to delay the anime and anime movies, the card game, and all the events built around those things as well. It's a major part of how the franchise has become the #1 grossing media franchise in history. That money train can't wait.

    Franchises like Mario and Zelda, on the other hand, don't have nearly as much other merchandise or other moving parts to their brands that would have to wait for the new game release, and even then, that other merchandise isn't nearly as big a share of their overall brand as in Pokemon; they don't have anime, Mario only has one movie (we acknowledge) that wasn't connected to a specific entry in the franchise, and so without all that other stuff tied to specific games or "generations", other franchises can much better afford delays. They're mainly about the video games, and when a new mainline Mario/Zelda/etc game comes out, it's an event in itself that may actually benefit from a delay to further build hype.

  • That's what I've heard as well. I played the remakes without having played the originals and aside from some minor control things in the overworld and the E4 difficulty spike I had no problem with them. Most of the criticism I heard came from people who were expecting content from Platinum version to be included and basically boiled down to "WTF, this isn't a remake of Platinum". Most gameplay criticism outside of that comes from Diamond and Pearl themselves not being great, and the "not Platinum" argument applies there in that they didn't draw from Platinum to fix the problems Diamond and Pearl had. If, like me, you hadn't played gen 4 before playing these games, I doubt you'd likely have too many criticisms of the game. But it's the internet, so if it's not perfect it's the worst thing ever.

  • I see something similar with updates on vanilla f-droid, the Play Store and F-Droid will install updates essentially when the same update releases to either store. From what I can tell, I don't think it's anything to worry about. If Android is like any other system, I don't believe it would allow for installing the same app twice.

  • Your argument makes absolutely no sense. "Don't defederate because you disagree with their views" when it comes to left-wing/communist extremists, yet you turn around and complain about places with right-wing/fascist extremist places existing. As others have said, doesn't matter what "side" they're on, violent extremists are cut from the same cloth in that way. Personally, I'm with the admins here, in that I don't mind being federated with either of them so long as they play by the rules here. But then again, I tend to stick to my own interests and set my default view to Subscribed, and don't venture into the All feed much. Even then, I haven't really noticed what people are complaining about very much. If people here are smart enough to know real misinformation when they see it, they can just scroll on and ignore it.

  • More sidequesting/shrine hunting in TotK, in Akkala, Faron and near Lurelin Village. Mostly been dealing with the Yiga, including beating up Master Kohga twice in the depths, and at one point went through a cave looking for a shrine and ended up ::: spoiler spoiler in the lower level of a labyrinth fighting gloom hands (f**k gloom hands) and a Phantom Ganon. ::: Currently very likely sequence breaking by ::: spoiler spoiler putting together the body for the Spirit Sage before finishing all four surface temples apparently. Wanted to see what was up with the storm cloud above Faron and stumbled upon the beginning of the quest. :::

  • This thread has basically devolved into "Ubuntu hate circlejerk party", as expected. I guess I just hate the distro I've spent the majority of my time on Linux using getting constantly dunked on and am a bit sad watching its inevitable death by snap. (Insert Thanos meme here)

  • Very true and good points, and when it comes to snap I mostly agree with you. I would guess the "war on Ubuntu" going on is more due to Ubuntu's history of making controversial decisions that go against the grain of what most other distros are doing at the time (creating and dropping Mir, creating Unity instead of using GNOME and then switching back to GNOME when they finally got Unity working well, installing an Amazon app out of the box in one version), many of which angered a lot of Linux community members before who are still angry despite Ubuntu rolling back most of those decisions, and they've found snap a great current scapegoat issue to use to vent their long-standing frustrations with Ubuntu at.

    EDIT: I also notice to a lesser degree a weird fanboy-ism around Flatpak which I think also contributes to it. Pretty much when Flatpak came out the attitude was, "this is the standard for containerized binaries, no alternatives or exceptions will be tolerated", and immediately they went on the warpath to destroy both snap and appimage (though to be fair appimage really isn't great).

  • I used OpenSUSE for a few months, both Leap and Tumbleweed, and the system itself was mostly snappy and stable, overall a pretty solid distro. My one real pain point using it was that I somewhat frequently ran into the problems of either dependency hell or update de-syncs between the main repos and Packman (which I needed due to not shipping with codecs I needed). That said, it surprises me that OpenSUSE doesn't get more attention as a stable, high quality distro. They're content to do their own thing, and they do it well.

  • I got a Japanese 3DS shortly after it launched and didn't use it much for pretty much its whole life cycle because I moved back to the US in 2012 and either import cost or language barrier was prohibitive for most games. Then I region unlocked it last year and now I'm having a blast discovering the great library I could have played but chose to miss out on, the only downside being that I couldn't buy DLC since I still couldn't access the US eShop (and it's closed now anyway). You could probably pick one up for a pretty low cost right now and I recommend you do before it becomes sufficiently "retro" for prices to skyrocket. Once the Wii U certifiably failed they put most of their quality effort into the 3DS and it shows. (I still liked the Wii U though.)

  • Did you use Lutris' preset Wine prefix and settings for LoL from the Lutris website when you tried installing? You can find or search for the presets directly in Lutris. I think you also do need to have the .exe available if I remember right from having installed it recently.