Accessory maker MobaPad says that Switch 2 will accept Switch cartridges and extra Joy-Con buttons
Grangle1 @ Grangle1 @lemm.ee Posts 0Comments 433Joined 2 yr. ago
Very few third-party games remain exclusive to one platform forever, so in those cases I'm usually content to just wait it out until the exclusivity deal is over then pick the game up on a platform I own. Sometimes the wait can be pretty long but I really don't have much of a sense of FOMO most of the time.
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Yeah, thanks for the catch. That is what I mean. FreeTube is great, I use it on my PC.
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Unfortunately, the free, decentralized nature of PeerTube actually makes it more difficult to be a legitimate YouTube successor. The main reason: monetization. Most of the big creators people watch on YouTube don't just do their videos as a hobby, it's a job where they make their living. Some of the biggest will make enough in stream donations or Patron pledges to not have to worry about ads or sponsorships, but there's a huge "middle class" of content creators, you could call it, who live video ad check to video ad check with Patreon or stream donations being supplemental to the ad revenue. Drop that ad money, and those creators will have to either figure out how to quickly multiply their income from other sources or there would be an extremely sharp drop in both quantity and quality of videos. Expect a ton of much-beloved channels to die in the process. To be any sort of competitor at all while retaining its free, decentralized nature, you would need to have many, many times more instances than exist now, with a large percentage of them run by entities with enough resources to pay for both server costs of hosting and distributing large amounts of content and the cost to pay and support the creators on those instances who previously lived mainly on ad revenue or who want to monetize themselves on the platform. Centralized platforms for video take away many of these issues, or make them a ton easier to handle. They allow for easily setting up a subscription based service such as Nebula that the creators know they will be able to at least count on being steady. It may or may not be a lot, but it's something guaranteed without the creators themselves also having to worry about paying out in server costs, which is still more in income than PeerTube can offer. What would a creator prefer, some guaranteed income with only their video production costs as overhead, or no guarantee of income while bearing both production and hosting costs?
EDIT: updated "FreeTube" to "PeerTube". I absolutely recommend FreeTube, great YouTube client. PeerTube has some potential, but it will never properly compete with YouTube for the reasons I list above. In one word, money.
The hate mostly comes from the community that prioritizes free and open source software and being able to control when and how that software updates. If one has those priorities and wants more control over their software, then Ubuntu is not going to be popular. If someone isn't really aware of the whole idea of FOSS and is just looking for an alternative to Windows, and just picks Ubuntu up and uses it, they're still likely to find it a perfectly serviceable alternative that they don't have to spend much time and effort to manage and tinker with to do basic home or office tasks: what most average users use a computer for.
In this case, Japanese IP laws, which are among the strictest in the developed world. That's what allows Nintendo to legally throw their weight around like they do. And given that Japan is the home of many of the world's most valuable IPs, not just in gaming but in many other fields, not to mention the fact that corporate control of the gov't and society is on a whole other level there compared to the West, don't expect those laws to change any time soon.
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I hear you, it sucks sometimes, especially with Asian-made games/software which LOVE locking themselves to one OS or platform literally for completely random, arbitrary reasons. You can still play them on mobile though. Especially given that you don't quite want to install a Linux OS on your phone yet (I mean traditional Linux, not Android or a de-Googled Android offshoot) since that's still largely a work in progress and not ready for primetime yet.
I think the Fediverse is an ideal platform on which to experiment with things like this. There will always be a difference here between those who want to see the Fediverse grow into a dominant platform and those who prefer things more quiet. Fortunately, the nature of it means that in this case we can actually have our cake and eat it too. Instances of Fediverse platforms such as Mastodon, Lemmy and PeerTube (likely the three that have potential to grow into a significant market share), especially the larger general audience ones, can attract and bring in the high profile users/accounts, such as brands, that can bring in a larger general audience that some current users are looking for, while those who want to keep away from that can move to smaller or more niche instances, or create their own, that can then defederate from the larger instances they don't want to interact with. People who like aspects of both types of environments can have accounts on multiple different instances, even if those accounts or instances can't interact with each other due to defederation. Seems like a win-win to me, and part of the beauty of the Fediverse. Don't like something where you are? It's easier than anywhere else to move to a different part of it and maintain a presence on the platform overall.
There were lots of things that impacted how the Saturn sold compared to the PS1. These include things such as its 2D vs 3D performance (it did 2D much better than 3D, which impacted the Japan vs Western sales since the Western market was all in on 3D whereas Japan still had an appetite for 2D games yet), its basis on squares vs triangles for rendering polygons (a major impact to that 3D performance), infighting between Sega of Japan vs Sega of America (the Saturn was developed in Japan to be Sega's launch into that generation, while the Genesis was still selling well in America, leading to Sega of America pushing the 32X instead, and Sega of Japan forcing their hand on Sega of America and pulling a surprise Western launch of the Saturn, angering devs and retailers who weren't ready, and leaving Sega of America holding the bag), and the cancelation of what was supposed to be that marquee Sonic game, Sonic X-treme.
A VPN run by Google is like a bank run by Bernie Madoff.
Didn't even notice Hyper Light Breaker til now, but definitely looks like one for me to keep an eye on.
I've seen numerous games in my library that were formerly native switch over to supporting Proton and abandoning the native port. I get that it cuts down on needed time and effort to maintain and we can still play on Proton, but I would really prefer native if there is the opportunity.
Until Breath of the Wild it was Ocarina of Time (I'm so original, I know /s), then BotW, and now Tears of the Kingdom improved on BotW in just about every conceivable way. I'm not much of a big completion type of gamer, despite really enjoying BotW I didn't go for every shrine, but I definitely made the time and effort to do that in TotK. The only aspect of it I didn't care for was that I didn't really like going into the Depths and largely stayed above ground as much as I could (and screw Gloom Hands). Makes me excited to see where the series will go next.
I have this game on PC and just couldn't get into it as much as the first game, but I loved the first game so take that with a big grain of salt. I recommend playing the first game first to get a good feel for the gameplay and characters. People compare these games to Sonic since the series did start as a Sonic fan game and some level design is reminiscent of Sonic, but they really are quite different.
+1 for the N64. My first Nintendo console (my first overall game console was a Genesis) and the first console to show me how games could really tell a story in an interactive way. So many great experiences with Mario, Starfox, Zelda, I'll even give a shout-out to DK 64 beyond the DK rap. And of course, the 4-player multiplayer just doesn't get any better, with the introduction of Smash Bros and Mario Party and some of the best racing games Nintendo's ever made in Mario Kart 64, Wave Race and Diddy Kong Racing. Didn't play too much GoldenEye but I'll mention it anyway for mastering FPS fun with a single stick.
Thanks for fixing the issue with Discover not launching! That was my last major issue with Plasma 6. Working great now! 👍
Well, the first place to go would be the system repos unless said repos only offer the flatpak version. Then if only the flatpak is in the repos go to the website.
Still waiting to even be able to open Discover in Neon. Once that issue is fixed, all my issues with it will finally be covered!
Is that on Switch? I have the PC version. Thought I would enjoy it more than I did. Just ended up feeling tedious to me with all the stuff to keep track of. Farthest I ever got in my attempts to play was the beginning of Chapter 3.
To clarify, instead of intent a better word may be knowledge. If the supplier knows that the user is going to use the tool for harm but gives the tool to the user anyway, then the supplier shares culpability. If the supplier does not (reasonably) know, either through invincible ignorance (the supplier could not reasonably know) or the user's deception (lying to the supplier), then the supplier is not culpable.
I'll just be content with a fix to the drift issue and a bigger handle thing for whatever the new Joy Cons are called so my hands don't feel cramped playing with them. Adults play your consoles too, Nintendo.