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Games @lemmy.world

Pokémon Scarlet & Violet DLC The Hidden Treasure of Area Zero Gets an Epilogue in January

Games @lemmy.world

Insomniac Hackers Release Stolen Data, Leak Wolverine Videos, Future Projects and More

Games @lemmy.world

Announcing a new look and vision for EA's Frostbite engine

Games @lemmy.world

You can't talk about 2023 in games without talking about layoffs

Games @lemmy.world

New World outlines a partial roadmap for the first few months of 2024

Games @lemmy.world

Sabotage's retro-RPG Sea of Stars hits 4 million players

Games @lemmy.world

Activision QA Workers Protest New Office Mandate, Calling It a 'Soft Layoff'

Games @lemmy.world

Keywords acquires Improbable's Multiplayer Group studio

Games @lemmy.world

California state's Activision Blizzard lawsuit ends with $55m settlement

Games @lemmy.world

Netflix developing over 10 games in-house currently

Games @lemmy.world

Mouse is an upcoming FPS heavily inspired by old-school Disney cartoons

Games @lemmy.world

This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet

  • I never claimed you said they were losers, it was part of my hypothetical example. Are you sure you read my comment?

    Nothing was mixed up. You just seem confused with my simple example. My point was that taking an attitude of condescension is unproductive.

    And your premise is flawed from the start, as the average game is definitely much older than you are claiming.

  • The average consumer of games is a 12 year old with Mommy’s credit card

    Though I seriously doubt you are correct in this assertion, I'm not sure how this attitude is helpful?

    It's like if someone said that the average person complaining about games online was just a loser living in their mom's basement with too much time on their hands.

  • Games @lemmy.world

    Bethesda Announces New-Gen Update For Fallout 4 Coming Next Year

    Games @lemmy.world

    The Steam Deck OLED feels like a radiant new dawn for portable play

    Games @lemmy.world

    The Division 2 announces overhauls to PvE and PvP with its Project Resolve seasonal update

    Games @lemmy.world

    Call Of Duty: Modern Warfare III Was November's Best-Selling Game In US, Already Second Best Of The Year

    Games @lemmy.world

    Metaphor: ReFantazio's developers explain how it compares and differs from Persona

    Games @lemmy.world

    Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield

    Games @lemmy.world

    W4 Games nets $15 million to help Godot scale exponentially

    Games @lemmy.world

    Baldur’s Gate 3 Dev Says Microsoft Working to Fix Xbox Deleted Save Bug - IGN

  • What's crazy to me is that the game looks as good as it does on a surface level. It doesn't immediately stand out as a "This is a garbage game that is going to lead to a studio closure", at least until you see the person actually play the game.

  • I can’t believe anyone would approve it to begin with…

    The main reason it didn't face as much resistance is how far behind Sony (and IMO Nintendo) Microsoft is in this console generation. And the merger was still really close to not happening at all despite there being no chance that it turns MS into anything resembling a monopoly.

    And since AB isn't really a platform in the same way Microsoft/Sony/Nintendo are it's not as though it's directly reducing competition in that market.

    And blocking the merger also benefits the market leader in the space.

    And MS is a US company, while Sony isn't (which matters in the context of the FTC).

  • Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer

    Which games has this been a problem for?

  • This is the second time Bethesda has done this.

    Kinda true in two ways.

    1. There was initial paid mod attempt that they walked back due to player outcry, not because the paid mods themselves caused any problems. Which doesn't really work as an example of "paid mods are almost never a good thing for the game itself".
    2. The Creation Club has been around for years, so technically speaking "paid mods" have been around in Skyrim for a while. Which maybe suggests that paid mods aren't going to cause problems if they've been in place for this long?
  • In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem

    Taken from https://creations.bethesda.net/en/creators/bethesdagamestudios

     
            Creations can range anywhere from simple cosmetics or gameplay tweaks to entire new quests and encounters - it's up to what you can conjure! Our internal document available to Verified Creators has some specifics, but in general:
    
        Creations must be standalone, so it cannot depend on other community releases, free or paid.
    
        Creations must be all-new to qualify for release. You cannot re-purpose older releases – or work by other authors, unless contracted.