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Games @lemmy.world

Microsoft Flight Simulator Airbus H160 Helicopter & Minneapolis Airport Available Now

Games @lemmy.world

Every Rockstar Game Ever Released: A Full History - IGN

Games @lemmy.world

Alan Wake 2 Is Getting Two Expansions In 2024

Games @lemmy.world

Unity's controversial Runtime Fee policy was "rushed out", says report

Games @lemmy.world

Report: Unity's Runtime Fee quietly gave exemptions in launch rush

Games @lemmy.world

Skyrim’s Lead Designer On Starfield’s Origins And Bethesda’s Evolution - MinnMax Interview

Games @lemmy.world

Writing games the blog dedicated to text-based game development (MUDs)

Games @lemmy.world

Xbox's latest third-party digital showcase airs this Wednesday

Games @lemmy.world

PlayStation lays off staff at Visual Arts support dev

Games @lemmy.world

Lords of the Fallen reaches 1m sold in 10 days

Games @lemmy.world

Final Fantasy 14 Shows Off New Viper Class Alongside Final Fantasy 11 and 16 Crossovers - IGN

Games @lemmy.world

Super Mario RPG Remake: Release Date, Gameplay Updates, and Latest News - IGN

Games @lemmy.world

System Shock 2: Enhanced Edition - Official Trailer | The Indie Horror Showcase 2023

Games @lemmy.world

AI in big budget games is inevitable, say dev vets from Assassin's Creed and Everquest 2: 'Developers hate it … the money is still going to drive absolutely everybody to do it'

Games @lemmy.world

Casually Classic: WoW Classic’s leveling journey shows how much retail has lost its way

Games @lemmy.world

Halo Infinite Season 5: How Forge's New AI Toolkit Works - IGN

Games @lemmy.world

Elite Dangerous studio Frontier Developments announce layoffs and "organisational review"

Games @lemmy.world

Dragon Dogma 2 Developers Reveal How They Improved on The Beloved Dragon's Dogma for The Sequel

Games @lemmy.world

Cities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'

Games @lemmy.world

Intel is Desperate: i7-14700K CPU Review, Benchmarks, Gaming, & Power

  • In short, it could be argued that Microsoft worked with investors to tank Nintendo so they could buy it. That’s a huge deal and will probably result in a shitstorm.

    I mean, Nintendo selling shares of their company is a specific decision they have made. Do you think they are confused that people other than Nintendo employees are buying these shares? Or that the investors would have an agenda other than just being "Nintendo fans"?

  • “Electronic or appliance product” or “product” does not include any of the following:
    (i) Equipment or repair parts as defined in Chapter 28 (commencing with Section 22900) of Division 8 of the Business and Professions Code.
    (ii) A product or component of an “alarm system” as defined in subdivision (c) of Section 7590.1 of the Business and Professions Code, including a fire protection system, as defined in the California Fire Code.
    (iii) A video game console.

    Funny seeing such a specific exclusion being made here.

  • I'm not really talking about preferences. I'm asking more about the niche that games like Skyrim/Fallout/Starfield fill. If it is so simple to just make "Skyrim but better" or "Starfield but better" then where are all the games from other developers that are just that?

    Or from another angle. Where is the Path of Exile for Skyrim?

  • The small improvements they have made in Starfield are alright, but it feels like the bar was set with Skyrim and they can’t even really match something from 12 years ago.

    Or maybe game development is just hard? Why haven't other "better" developers created a game that improves upon Skyrim?

    Look at Baldur's Gate 3. It's "small improvements" to the type of game that Larian has been working on for many years at this point.

  • Bethesda’s seeming disdain for anything that could be considered a fun and seamless mechanic is frustrating.

    Or that the technology available doesn't really make this type of setup reasonable?

    Star Citizen is trying to do this and it's been how long with how much money spent?

    Would Starfield be a better game if they sacrificed the quests/content/companions and just made a game that was more like Elite Dangerous or No Man's Sky?

    That’s fun, that’s what I wanted, and I don’t think it’s really expecting that much.

    I mean, CIG has been trying to make a game that does what you want for the last 13 years and they aren't close yet. Maybe it's not as easy as you want it to be?

  • To be honest, I never use Wordpad.

    Either I just need to edit something quick, where Notepad excels, or in going to use just about any other option for text editor or word processor.

    It's surprising to see how much attention this is getting. And I can't help but think how many people commenting about it actually use it to any real degree.

  • I think you can explain much of the lack of lower scores by the fact that the games that would get lower scores are also likely to be ignored by just about any established reviewer.

    There are thousands of games released every year that a site like IGN will never review. Would you find it valuable for IGN to scour Steam or the Switch eShop for terrible games just to use more of the score scale?

  • There’s literally no reason the graphics wizards at id couldn’t make a Bethesda branch of the engine that uses similar or identical workflows to Creation but also employs all the best practices for a modern open world engine.

    It's hard to take your opinion seriously with this kind of statement. It has some real "It's 2023, where is my flying car?" energy.

    At the end of the day, it's a lot easier to write a wishlist of game engine features than it is to actually develop said engine.

  • Its alright for people to dislike Dark Souls or not want every game to be a Souls-like. Not too mention that there weren't really any actual criticism of Dark Souls in the post. Makes the rest of your comment fine of as defensive more than anything.

  • BG3 is definitely the better roleplaying game.

    Only in the context of the specific set-pieces provided within the game though. You have no way to work outside of the very specific rails that BG3 provides for interacting within the game.

    If Skyrim is a mile-wide but an inch deep, then BG3 is an inch wide but a mile deep.