Given that it is nintendo's next most recent console, I don't think it does. An arguement could be made for the wii though, and I think that had an even more extensive virtual console
You could use a divider caliper to be able to translate the size of a fastener to a spot that is easier to measure, if you don't have to swap between inches and metric it would probably be easy to be accurate enough with it without much practice.
Agree with nylon repair tape generally, but I think this is the shoulder strap's lower attachment point, which would be a very different story to random interior damage.
Is this the lower shoulder strap attachment point?
There is a decent chance North Face will be willing to repair it.
I think if you just patch it, unless you fix it in a stronger way, whatever wear pattern that caused this will probably reappear in this area again. Maybe that buys you a couple years or however long this took and that would be worth it to you. It looks to me like that spot is a pretty complicated area with lots of panels meeting up. So it might not be very easy to fix strongly in a way that looks nice. If the stylishness of the bag is pretty important to you, it might not be a great beginner DIY project.
Also, "as revolutionary as the last one" is probably not the standard we should hold all sequels to. Changing the fundamental design of a series is important to do periodically to keep it fresh, but well executed iteration is also really important. I definitely feel I've gotten my time outta totk, and I'm not done with it, tho I have gotten a little distracted by life, bg3, and picking ror2 back up.
Also for anyone looking at full price switch games as too expensive, you can pretty frequently find $100 eshop cards for $90, which you can use to buy a 2pack of game vouchers, and effectively get any switch game for $45, including totk.
I buy books that I have already read if I would like to: have one around, reference, reread, recommend/loan/give, or to start conversations.
If a book was important to me intellectually or emotionally, just having a copy around and just noticing it occasionally reminds myself of whatever was important about it, and that can be valuable to me.
If I recall correctly, fungal shift has a 75% chance of putting a material you have in a held flask on one side of the equation. Chaotic polymorphine isn't on the inital materials table, but you can get it to shift by carrying it. It is on the results table, and that 75% chance can put the material in a held flask on the results side, just as easily transforming all water into chaotic polymorphine, instead of all chaotic polymorphine into water.
I haven't played for a while, but fungal shift was one of my favorite parts of the game, and I would recklessly trip pretty much every chance I got.
I feel like Bastion is probably appropriately rated, given that it is very popular, and I think made it onto atleast a few game of the year lists when it was released.
That's why you need to trip on mushrooms until all polymorphine, chaotic or otherwise, is turned to something harmless. Then if I recall correctly there is really only one enemy that can polymorph you, and you can be pretty much guaranteed to be safe.
The machine that shows up about 3 seconds in looks to me like a manual piledriver, uses pulleys and cranks yo pull the weight up, then just gravity to drop it down the track.
I recently got back into the 2nd one, and have been pleasantly surprised by how much is happening with them both. What with 2 getting some more DLC aswell. I don't know that I will double dip on remake for a while, and the gacha game is a miss for me.
I hope infusion still works how it does in the original, instead of how it works in ror2 though.
Oh lol, I hadn't even considered that because the switch feels like such a natural successor to the wii u