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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DE
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2
Comments
102
Joined
12 mo. ago

  • I've purchased many games at $40 or less over the past year that have given me hundred of hours of joy and entertainment.

    If I spend almost twice that price on a game, and it's unfinished, buggy, and heavily monetized; you can bet your ass I'm going to be upset.

    It's not about the cost of development. It's about quality of the experience. For indie devs, the game has to be good to do well. For a lot of AAA studios, the game is merely a product that only has to be as entertaining as it needs to be for them to make enough profit.

  • When you've been destitute your entire adult life, it feels good to finally be caught up on everything for a moment and be able to breathe a little. For most people, the hardest part of building that nest egg to handle a financial hiccup is simply making enough money to even save anything.

  • Dragon Age: Origins. The base game was easily 80+ hours of interesting story and game play. Each DLC added 20-40 hrs a piece. I used to play it a ton.

    I don't recommend giving money to EA, though. They have properly shit all over the sequels.