Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DN
Posts
1
Comments
540
Joined
2 yr. ago

  • Final Fantasy Tactics Advance

    People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It's my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.

  • You're missing many of the most iconic games on PC, namely stuff like League of Legends, DOTA, WoW, Overwatch, Runescape... Kerrigan is the only one you've included that kinda fits this group.

    Now, to be honest, I haven't touched most of these games myself, so I can't tell you their mascots. But at least the MOBAs are bound to have one.

  • Got sucked into Xenoblade X, it's from one of my favorite ongoing series after all. Finished the first 4 chapters and did a lot of exploration until my vacation ended and will continue this weekend.

    I could probably blitz through some more chapters if I wanted to. I'm Lv 24 and did a good chunk of the map activies already. Got about 30% of Primordia and a bit of the others.

    I've already played the original version and am really curious about the additinal content, but it's also been nice to test the online features. They were long gone when I played the WiiU one.

  • Played Mario RPG Remake this week. It's quite short and I was on vacation, so I finished the entire thing. It's fun, although the post game bosses did get annoying and I didn't beat all of them - maybe I'll finish them over the weekend.

    Besides that, I'll join in on the fun and start Xenoblade X.

    Oh, and I started a replay of Monster Hunter Rise with my partner. This time around, for every mission, we roll a random weapon each we have to beat it with, which is quite fun. After playing about 200h using the hammer exclusively, it's nice to slowly learn all the other weapons too.

  • There is nothing hard about 3D rotation, at least not for people successfully building a 3D open world game of that scope. Their characters can turn and you have a direction, there is no difference to walking in that sense.

    If anything, assuming this is about NPCs, they didn't want to create animations for that and just turning them mid animation looked stupid.

    As for the PC, automatically turning the player is honestly a bad idea in first person. It can be disorienting for some players.

  • Now that I think about it, I wonder how large the ratio between '(' and ')' across the entire internet is, due to emoticons.

    Most people write them left to right. Now, do people use the smiling one ':)' more or the sad one ':('? My gut feeling would be a larger quantity of positive emotions, however, people tend to use ':D' instead.

    How about individual chats? This could actually be an indicator about the relationship between people, at least in an era before emojis.

  • I'm a layman, too, so take everything with a grain of salt.

    As for evidence, if I both understood and remember correctly, the maximum distance we can actually see something (Hubble radius) just happens to align quite nicely with the Schwarzschild radius, a parameter based on the mass of a black hole, which correlates to its radius. They have to be identical for this theory to be true. Them almost being so could be a coincidence, though.

    In addition, from our perspective, there's no real difference between an expanding universe and one with shrinking particles. If the planck length actually shrinks, to us, it will seem like everything else will move away. Within the last 100 years, multiple people created some models for that, proving how it could work while leaving physics as we observe them intact.

    A proof could be found by observing a white hole, the opposite of a black hole. A space you cannot possibly enter, ejecting energy. Think of it as the stuff entering the black hole from the outside, as oberserved from the inside. They are just a theory for now.

    Once again, I've got not actual clue and you might want to dive into that rabbit hole yourself. It's fun in here.

  • For the most part, the story is nothing to write home about and it's not exactly the most beautiful game out there. However, I think the mechanics are great - I did enjoy my time with BD2 a lot and would recommend it.

    That being said, if you don't enjoy the gameplay, it won't change that much. You just get more classes.

  • I've not yet touched it. But since you mentioned it: How does leveling now work? And more importantly, how does enemy scaling work?

    If I remember correctly, in the original, I felt strongest when I got Umbra at Lv 1 and just never levelled up.

    Furthermore, how are the character animations? I saw the Emperor in the Remake and while the model was quite nice, in combination with his facial animations, I actually preferred the original. What I assume to be the original animations paird with updated models seemed too uncanny. However, that problem could be specific to him.

  • Permanently Deleted

    Jump
  • That's a fair point. My family isn't exactly known for getting old. I didn't even meet half my grandparents and the only one I really got to know only lived into my early teenage years. I'll probably only get to around 70 myself.

  • Permanently Deleted

    Jump
  • Damn, I'm about a decade older than you and there's no way I'd call 1950 recent in any way. For all I care, it's just as much ancient history as the roman empire. I don't know anyone alive from either period, at least not on a personal level.

    2100 on the other hand feels closer because I'm expect to come close to it within my lifetime. At least closer than I ever was to 1950.

  • I never came around to Monark. Was it any good? I can't quite remember what detered me back then. This does seem like it's build on it.

    Edit: Got corrected in another thread, these games may seem similar to me, but have different devs. It's just the same publisher. These devs made Crymachina.