I experienced this with Boulders Gate 3. Shader caching window popped up and 20 minutes later it was at 5%. I haven’t tried again since them because it’s running fine on my desktop.
since there is no negative HP you are doing no damage past 0. So even if the spell hits it does no damage since there is no damage left to do, half of 0 is 0.
I experienced this with Boulders Gate 3. Shader caching window popped up and 20 minutes later it was at 5%. I haven’t tried again since them because it’s running fine on my desktop.