Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CR
Posts
9
Comments
969
Joined
2 yr. ago

  • I don't have a single friend or family member who ever emails anyone other than a business. Texting is fine. Not all texts require an immediate response.

    If you're doing something where you can't have interruptions, you can mute your phone or put it on vibrate.

    I dunno. That's how all my friends and family communicate. Obviously, you do whatever suits you, but I think it's weird in 2024 for friends and family to be emailing each other.

  • If you want the markdown engine to preserve line breaks, you have to put two spaces after each line before you hit Enter.

    Stop it[ ][ ]
    Mom[ ][ ]
    This is[ ][ ]
    Your warning[ ][ ]

    Etc.

    Not the brackets, obviously, just two spaces.

  • Markdown tests

    Jump
  • That's a placebo and it's not doing anything. Bulleted lists never need two spaces at the end of each line. You only use two spaces at the end of line that are not in bulleted or numbered lists.

    The bug is that Sync requires a blank line before you start the bulleted list. The Lemmy website doesn't require that.

    Here is your comment with no spaces at the end of each line:

    spaces after each line. Here's a test...

    • Line one
    • Line two
    • Line three

    See? It still works fine.

    Now here's an example of what two spaces do.

    The first sentence below has a new line after each word but no spaces. The second sentence has two spaces and a new line after each word. The spaces force a line break to be rendered.

    This Is Not A List

    This
    Is
    Not
    A
    List

    Source of the above:

     
        
    This 
    Is 
    Not 
    A 
    List
    
    This  
    Is  
    Not  
    A  
    List
    
      

    This feature of markdown was implemented to prevent text from emails and such from wrapping in funny ways when pasted into a comment (or whatever). Old emails often force line breaks after 80 columns of text and it looks goofy when viewed in a modern web browser if those line breaks are kept, so they are ignored. To preserve the line breaks, you add two spaces at the end of each line. That or you might prefer to write paragraphs with a hard wrap at some column, but other people shouldn't have to suffer that.

    Adding the two spaces to lines in a bulleted list does nothing useful, but it also doesn't break it, so of course it works.

  • Markdown tests

    Jump
  • I've noticed that Sync requires two newlines between the preceding sentence and the bulleted list, but the Lemmy website does not, nor does Eternity. That appears to be the problem with the list you posted.

    This might not make a bulleted list in Sync:

    • one
    • two
    • three

    This should make a bulleted list in Sync:

    • one
    • two
    • three

    Source:

     
        
    This might not make a bulleted list in Sync:
    - one
    - two
    - three
    
    This should make a bulleted list in Sync:
    
    - one
    - two
    - three
    
      

    Yes, that was the case. Sync screenshot:

  • Is there a manual on how to setup post filters? 😂

    I tried putting "Elon" in either the include and exclude box (wasn't sure which one it should be) and neither will filter a post with "Elon" in the title.

  • I said "hadn't". When you came back from your sabbatical you fixed the newest crash, and a few very old bugs, and the limited fixes in the patch notes seemed to indicate you weren't working on the project over those 4 months. Obviously, you done a bunch since then. But I don't know for sure, of course, because you weren't communicating at all.

    Don't feel too bad from my comments, LJ. I don't know what you've got going on in your life. I've been a vocal supporter of Sync since the beginning, and I was still supporting and defending it in February, but after the fourth month of your complete silence, I started to lose hope and got very frustrated; started telling people the app appeared to be abandoned and not to spend money on it.

    You do your thing. I'm going to try to refrain from making any more comments about your app or your process, but I still don't feel good about it.

  • slam on them for not relaying messages of every little thing they're doing.

    That's not an accurate characterization of it. He went from chatting all the time on Discord to completely disappearing for four months, leaving all us paid users in the wind to suffer all the bugs. From his communication since then, he hadn't touched the project in the meantime. No one should pay for a beta app and then get abandoned for months. That's just not right. I don't understand how that doesn't leave a bitter taste in your mouth.

    If you call that "slamming", you must work for a newspaper.

  • Voyager isn't anywhere near as customizable as Thunder. I gave it a shot and almost immediately uninstalled it. I haven't tried Jerboa since the mass reddit exodus. It was pretty bad back then and had very unintuitive user switching.

  • New here commenter chiming in...

    You do raise some good points about maybe there not being as many customers as I thought, but there sure was a lot of buzz when the app first launched. Sync for Reddit was an very popular app. We essentially got kicked off of reddit and didn't want to be there anymore, so we moved the Lemmy.

    Hell, maybe it was only a few hundred people paying $20 and a few dozen paying for lifetime Sync Ultra at... $99?

    But the Discord server has 2600+ members. If even half paid $20, I would think we deserve to be able to edit titles on our posts 6 months after launch of the app. Or use the proper Lemmy markdown, or not crash when you enable certain features, but that wasn't the case! (Plus a hundred more bugs.)

    If you charge money for an app, it shouldn't have such dumb bugs for literally months. Don't charge a premium price for a beta app. $20 is kinda nuts for a phone app where there are free alternatives that do exactly what you want 9 times out of 10, but maybe aren't as fancy or are missing a bunch of niche features.

    I'm not trying to rail on LJ too hard. I don't know what demons he has. But saying we're "lucky" to get a hasty hack of a reddit app rubs me wrong. Especially when having to pay for it or get horrible ads.

  • Either pay for it or use a free app like Thunder.

    I've been using Thunder for over a week in protest of Sync's dev walking out on us mid conversation and not saying a thing or looking at any bugs for four month. "Us" being the people who paid good money for the app ($20 dollars), who test the betas, write bug reports on github, and participate on Discord.

    He left us with bugs that crash the app, broken markdown, uneditable titles, and more very basic things. He rushed out a minorly tweaked version of Sync for Reddit, took our money, then bailed.

    And when he comes back everyone's sniffing his butt and wagging their tails like they're so happy to see him! But he left us out to dry for four months.

    I'd like to see an open source app eclipse Sync in every way so no one has to be forced to choose between not using a great Lemmy client, paying $20, or suffering horrible ads.

    Thunder is pretty great right now. And if the main dev or devs walk away, someone else can pick up the reigns. And it's completely free.

    So I'm giving Thunder a real try and reporting bugs and offering suggestions.

  • I kind of agree with OC's sentiment. The game is a masterpiece, but the puzzle solving and metagame is half of the game, if not more. Once you've solved that, replaying it is just going through the motions of a pretty OK action adventure game. I dunno.

    It's like playing Braid after beating it. Another masterpiece of a game! You could speed run it—which I was very much into—but the thought of playing it again after that just doesn't interest me. It's just going through the motions.

    That being said, its been years and years since I've played it and there's a new anniversary edition coming out with new content. I'm almost certainly going to buy it.

    I loved the built-in speed run of that game. You only had 45 minutes to beat the whole thing. The first time I accomplished that, my time was 44:58 and some change! I lost my shit that I managed to juuuust squeak in a win! 😂

    I ended up getting it down to 37 minutes. There are so many tricks in that game to speed it up. I wonder what the official best time is. Back in the Xbox 360 days there were a lot of cheaters using the back-end to submit bullshit scores. Or people doing save trading and all having the exact same time down to 1/100 of a second.

  • Anyone downloading executable code from a random person on the internet needs to take a course in digital safety.

    I assume you're not being malicious, OXero0, but none of us can possibly know that.

    For anyone thinking of downloading it, wait until the popular, vetted forks show up. If you don't already have a working version, you don't need it today.