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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CO
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2 yr. ago

  • Not surprised, it feels like E3 has been on life-support for a while now. Still disappointed to know that it's over. Back in the day E3 was a highlight of the summer. Maybe it's just nostalgia talking but classic E3 was just so exciting. All these major announcements dropping at once combined with all the booths showing off new games. It was just great. I guess we have the Game Awards and Summer Games Fest as the big gaming events, but none of them feel quite like E3 use to.

  • Cautiously optimistic about this. Obviously there is a good chance that none of these games will end up being good, but at least Sega is trying to do something new with their old IPs rather than just letting them gather just until they decide to do another "greatest hits" collection.

  • I see Sean Murray has learned nothing from the No Man's Sky hype cycle. I don't want grandiose promises about the scope and scale of the world, I want to know what exactly I'll be doing in it. They're promising role-playing depth, but the whole part about "building, survival, and exploration" just makes me feel like it will be another survival sandbox game with some RPG elements.

  • So much for continuing to improve the game and add content. I really hope someone with inside knowledge about the game's development goes on record at some point because I would really like to know inside story behind this trainwreck.

  • Not terribly surprised they are shutting down, but I am a little shocked that it is happening less than a week after the game released. I kind of expected them to at least attempt the old "we're sorry you are disappointed and are working to fix the game" routine before bolting. Then again judging from all the articles and videos it doesn't really look like there was any way to fix it or even really bring it close to the game they promised they were going to release.

  • Well, that's not a good sign for Starfield's modding future. Honestly, it feels like post-Skyrim Bethesda just assumes their games will have a robust modding community. Except that for a game to garner that kind of community it has to be, you know, good. Maybe Bethesda hopes paid modding will be the carrot that brings modders to Starfield, but even if that becomes the standard I don't expect many people will want to make mods for a game they don't even enjoy playing.

  • Oh man, these all look great. I knew there were images floating around from a new Jet Set Radio game, but the rest were a complete surprise. Obviously too early to tell how the games will turn out, but it's good to see Sega doing something new with their old IPs instead of just doing re-releases.

  • This is a very important public service announcement. Nearly every gaming site I've been to has had at least one "All the details you MISSED in the GTA 6 trailer!!!" article somewhere. We've officially entered the next phase of the GTA hype life cycle.

  • On the one hand I'm not opposed to mod creators getting paid for their work. There are a lot of great Skyrim mods, released and upcoming, that I wouldn't mind paying for. Total conversions like Enderal, giant content expansions like Beyond Skyrim, and especially a lot of the great companion mods. The pay what you want option seems like a good way to let people support mod creators while not creating a paywall. On the other hand I just don't trust Bethesda to deal with all of the issues this is going to create and it's hard to see how it doesn't end up negatively impacting the wider modding community.

  • Can't wait to play Florida Simulator in 2025! More seriously, the game does look great and I'm curious to see just how accurate all the leaks over the years were, since the Bonnie and Clyde premise is seemingly confirmed.

  • Interesting read. I really liked Fable 3's Industrial Revolution setting, but it did feel like the game was on fast forward once you actually got the throne. It's a shame they weren't able to make it the experience they wanted it to be.

  • Kind of in between games at the moment. Been digging through my backlog, looking for something to play, but nothing has really clicked yet. In the meantime I've been doing this little gaming advent calendar thing with Mission in Snowdriftland. It's a platformer that used to be a flash game that was used to promote Nintendo products back in the 2000s. It's set up like an advent calendar, with 24 levels. You could probably beat it in a few hours, but I've been enjoying taking it one level a day,

  • On the one hand I'm always excited for more Witcher. On the other hand Cyberpunk 2077. More seriously, I hope they make a great game and it that lives up to the expectations people are going to have for a new Witcher game, but I'm keeping my expectations in check until I see the finished product.

  • And Embracer claims another victim. It feels like they aren't going to have many studios left when they finish their "restructuring" process. At least Wingefors was nice enough to acknowledge that the employees, who might be about to lose their jobs, are going through a slightly more challenging time than the executives who are deciding which studio is next on the chopping block.

  • I mean, is it too soon if people are still going to buy it? More seriously, I think one whole console generation is a good standard for remasters. Just so long as you can point to something that looks or plays better than the original did. For a remake, I think you need more time and the game your making needs to feel like it couldn't have been made on the original hardware. Either way three years feels way too soon, especially for what is essentially a next-gen port or a definitive edition.

  • I was laying in bed and trying to get to sleep. I kept hearing this tapping, or scuttling, noise coming from somewhere in my room, but I couldn't figure out where it was coming from. Decided it was just old house noises and tried to ignore it. Then something fell from the ceiling and landed on my face. Shouted, slapped at my face, and heard something fall on the floor. Flipped on the light and saw the roach trying to scurry away. Hit it with a book until it was dead. Maybe not the most horrifying, but it was one of the worst experience I've had with a roach, so far at least.

  • This is something I've noticed for a while now, but haven't been able to really describe. This shift away from clickbait headlines towards cryptic headlines that just refuse to tell you what they're talking about. Like The Best Part of Alan Wake Is Now On Youtube or The Best Soulslike Of 2023 Just Got Easier. And those are just a few that I've seen today. Maybe it will fade away like the worst clickbait headlines did or they'll just keep getting so cryptic and opaque that one day the headlines will be: Something Just Happened.