I personally thought they were generally surrounding the singularity. But that might be because I'm a little bit interested in AI, while this journalist is more interested in sphincters.
It's often middle aged men with lots of money planning to run fleets of tens or hundreds of future players that will never arrive in the number they plan for. The few who do drop by won't accept their terms, so the middle aged man with lots of money will have to either play alone or play nice to get enough people to fully crew his second most expensive capital ship. He won't be able to crew his most expensive one because he can't convince the crew to fill the roles of 3 necessary "engineers" who run around the ship during combat staying on top of changing blown fuses and maybe a shield generator if it blows.
Sometimes it's not middle aged men, sometimes they don't have lots of money, there are definitely a lot of backers who are financially exploited and respond to a lot of the bullshit SC's marketing regularly does.
I've played SC a lot. It's got some cool shit but it's absolutely unstable and fundamentally broken in a hundred ways, and the design is kinda stupid and incredibly naive in terms of attracting and retaining players.
I liked piracy and PvP dogfighting. I also liked having a medium large gunship with a little Fury in it. (TIE fighter) I used to stuff the gunship full of drugs (cargorunning but supposedly cool) and jump in the Fury I'd hidden (powered off) if a ship arrived, and chase them off or kill them. I got really used to that little shit, it was incredibly satisfying to barely keep my shields up while G forces were almost blacking my guy out, and whittling down larger ships. I fucking miss that patch. 3.21 was kinda sweet, despite it's Star Citizen-ness. Tbh in some circumstances it plays a bit like an even slower Tarkov.
Don't play Star Citizen, unless some time down the line there's a Free Fly where you see reports of good stability. I think that's very unlikely, but I'd like to see it.
I'm personally $90 in. For a long time I stuck to the $45 starter. You shouldn't buy either of them.
Maybe wait and see if the single player spinoff "Squadron 42" comes out and is well reviewed.
Most surfaces in space look like a quarry. So that's fair. You could also include the ones that are on fire and the ones inside of some sort of toxic cloud.
But the exceptions are the most interesting parts. There's a reason there's not much entertainment out there about people stranded in deserts, mountains, and open oceans that feature not a single encounter with life.
I've played Star Citizen, roaming dead space and lifeless planets gets old fast.
A daft conversation interrupting your stressed out mind might inspire new and creative solutions though. Like a mountain cabin with a well stocked pantry.
Traditionally, some autistic people passed as being within the range of normal.
And while you could call your autism a straight up defect, you should then be fair to yourself and recognize how many defects non autistic people can have.
I wouldn't say aggressive assholes, unrelenting blackout drunks, and gamblers who put their family in poverty are less defective even though they frequently pass as normal intermittently through life. There's the nature vs. nurture argument, but as far as I've heard there's a big factor of predisposition to these things. Someone more educated might know.
Either way, if you manage to live with your autism even remotely well, I'd say there are much more debilitating defects you could have started with. Could also mention conditions often suspected of normal-presenting people, like narcissism and psychopathy, and also things like suceptibility to religious delusion, willingness to oppress, and finding cruel political strongmen appealing. Those last two are terrible defects.
I thought they meant the ones that explode or start burning in contact with water. Like Sodium.