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2 yr. ago

  • The mattress case, because it fully encapsulates your mattress, reduces the areas where bed bugs can hide.

  • I'd say it's more the problem that if you have any system, someone will try to game the system and succeed eventually. There's no metric for objectively good objective quality that we can measure. Most liked? Use bots or use the number of likes as a goal where you'll do a silly thing. Most interesting? That's completely subjective and varied, the only real way to use that would be to track the individuals and serve "things that interest them." Best written? I don't know enough about writing to appreciate what's good and isn't and most people don't either as long as it's good enough and appeals to them.

  • I can't really comment on the earlier consoles, but those are some pretty biased comparisons.

    The GameCube is more powerful than the PS2, but then the Xbox was more powerful than the GameCube. Then you have the Wii. But then WiiU being more powerful than a console coming out 6 years prior? What kind of argument is that?

    The argument for the Switch doesn't prove anything when there's very little investment in the handheld console market when the Switch came out. And also, who cares if the Switch's successor can beat a decade old console? I swear, my phone probably can run a PS4 game based purely on its processing power.

  • Playing on the Steam Deck for a few weeks and then picking up a Nintendo Switch, it felt like I was holding air.

  • I thought that earlier response was decent, at the very least it stopped them from sinking any further. This just pushes them further down. They could have just stopped talking about it, but a lousy pathetic excuse like that? There's no hope for them.

  • Well, I mean, at least it's good for anyone who working on a project now. Or rather, it's not terrible for anyone working on a unity project now. It's not going to clear up the black mark that went down the past week. It's gonna get brought up every time Unity is mentioned.

  • On the other hand though, say you've been writing a web novel that could be sliced up into 3 separate books or you just have 3 books that's only now getting released. You could release them over time or you could choose to have all 3 go up at once. Not to mention as a first act of defense, it's a reasonable action to make and is easily adjustable later on.

    There's probably other reasons why someone would release more than one book at once that's completely understandable, especially when considering what technically counts as a "book" such as translations or a company publishing titles of multiple authors under one name,

  • I'm glad we're getting more advanced magical vocations. The magick spearhand looks great and honestly gives a lot of jedi vibes. With the separation of archer and thief, we'll have even more classes.

  • I think the point they were wondering was that a larger computer chip doesn't seem like progress. The overall density of transistors is the same, so how exactly does scaling that up do anything? Or why does using glass make it better?

    Granted, reading the article answers exactly that (though I'll admit, I don't entirely understand it). The current material limits how much of the computer chip somehow, this new material allows for more... something.

  • It also isn't any different than what was originally announced, no? It was always like that and still shit.

  • If you find the appmanifest file for the game (it's in the steamapps folder where your games are installed) and set it to read-only, Steam can't update the game. I think it's based on the appid so the file should be called appmanifest_1091500.acf. You can open it up like a textfile where it'll have the name of the game inside if you wanted to make sure.

  • For me, that tends to be a sign of burning out. Or at least it's imminence.

  • So, in other words, there really aren't any devs? The comparisons to Fallout garnered by the Outer Worlds are largely due to it being made by Obsidian and to be fair, even New Vegas, a game built on the same engine has design principles that falter away from the Bethesda-style.

  • Not a whole lot? Are there even any?

  • Regardless of any political machinations, this is Unity being given a choice between making more money and making less money. Unsurprisingly, they claim that they're choosing to make more money.

  • Except you're looking at Unreal from a purely graphical perspective and as if Bethesda's slowest process was making the engine work. If either of those two points were the issue, we'd have a whole bunch of Bethesda-style games on Unreal already, but we don't.

  • It took them a week to make a tweet saying basically nothing?

  • Let's be real here though, Terraria is an unfair comparison considering it's modloader is integrated into the game itself and holds significantly greater support than most other mods with Steam Workshop support. (Oh and that the modloader is basically a community made mod manager anyways and is akin to using the community mod managers for the games mentioned below)

    Stellaris, Rimworld, Divinity: Original Sin 2, Total War: Warhammer 3, Binding of Isaac, Dwarf Fortress, Space Engineers, Cities: Skylines, all of these very popular games with massive modding support are still plagued by the issues I mentioned above. And you know what? It has the issues you mentioned as well. Did you subscribe to an outdated mod? Oh, well, good luck figuring out which one that is. Forgot to download a dependency? Crash. Did a mod update and Steam just didn't update the mod? Figure out what mod that was and unsubscribe to it and subscribe to it again. Did a mod just update and Steam updated the mod, even though the update breaks save compatibility? Well, unless the mod author uploaded the older version of the mod, good luck trying to have fun.

  • Mods uploaded to github does really suck for discoverability though. There's the roguelike Cataclysm: Dark Days Ahead. The modding scene exists entirely on Github and you'd basically never find them unless you go searching for mods on their Discord channel.