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Butterbee (She/Her)
Butterbee (She/Her) @ Butterbee @beehaw.org
Posts
12
Comments
312
Joined
2 yr. ago

  • We do have sound cards in the form of DACs at least

  • Is this really any different than pc gaming? Am I not really hanging out with my brother and friends as we coop our way through Baldur's Gate? It's "not real" and we are not face to face. VR Chat feels even more real. Real enough to trigger my social anxiety and prevent me from having any fun or joining in. It's too much like face to face contact. (This is a personal problem but it makes me question this guy's take on how fake that kind of socializing is.)

    I really, truly, do not believe the world is in danger of people in general preferring to strap these devices to their face over physically hanging out. The tech is cool but it never really took off. The reason noone is talking about this problem, Hugh, is that it's not really a concern.

  • I'm 100% for more regulation and more caution but I don't understand using the "robots" terminology unless you are trying to conflate it with AI.. which absolutely does need regulation and caution. There's a lot of harm that they can do. But early on in the article to prove "just how long robots have been killing humans" they describe an accident at a manufacturing facility that uses those robotic arms. And a man was told to enter the machine to adjust something while it was running. You know, they did that back in the cotton mills too. Had children run under the running machinery to collect fallen cotton. And children died in the mills when the machines would come smashing into them.

    Did we come to the conclusion that cotton mills are a menace? Yes. Well, not because the machines were out of control right? The people running the mill and telling people to move into the dangerous machinery were the menace. And it's the exact same for the opening argument in this article. Someone was instructed to do something dangerous that they should never have been asked to do, and they died.

    So yes, let's be careful about new tech. But let's be more careful about how business owners will abuse the people around the tech. Please.

  • For profit companies and medicine cannot co-exist.

  • His whole business model and life strategy is to borrow from fools and have those people fall on the sword for him. I don't think he'd ever consider actually paying up.

  • I will wait for as long as i need to. Full support for the writers, and I'm glad they DID delay the movie instead of just getting chatgpt to poop out interim "writing"

  • They've had this system in Overwatch for months now and that's still a toxic hellpit. Now I don't think that the majority of gamers are actually awful. If they were games like Baldur's Gate 3, which is unrelentingly gay (despite the "go woke, go broke crowd"), wouldn't get overwhelmingly positive steam reviews. But I do think the execs in charge of Overwatch and COD believe that the toxic people are a bigger group than they are and don't want to lose them as revenue streams.

  • We need more infrastructure dedicated to micro-mobility options like ebikes and escooters so that they don't have to mix with pedestrian traffic as often. We need to allow more mixed zoning so that we don't have to travel 20 minutes by bike to get to the store, alleviating the drive to ride as fast as possible.

  • The media is afraid they'll have to concede any amount of space, attention, or time to anything that isn't an automobile.

  • So.. what happened here? The publishing director at Larian said that they "must launch with feature parity" and that they would be unable to remove the splitscreen for series S. Then Phil Spencer says "No, that's not a thing. You can totally do it." But only after a big delay has already caused some media buzz around one of, if not the, biggest game launches of the year. And now they can remove the splitscreen from series s.

    So was it a misunderstanding on Larian's part? Or did they themselves not want to launch without feature parity? I don't see a world where they wanted to delay launching the product so late behind the other platforms.

    Or is Phil Spencer being disingenuous by claiming a requirement to the devs, but then walking it back in public spaces?

  • Damn, that sucks :(

  • It's probably not that much faster than or efficient than traditional rasterization, but ray-tracing gets exponentially more expensive to absolutely completely fill in the scene. For the RT scenario it actually does make sense. Even rendering out frames and animations in blender you don't let the renderer go on forever. At some point it's more effective to let it stop and denoise it. The earlier you can get away with doing that the better.

  • I played the beta and was wholly disappointed by the gameplay. I'd refund if you're able.

  • Fasch's ankles as they trip over themselves crying about wokeness