Can you compare it to voidcrew if you've played that? I want to like a game like this but voidcrew never hooked me and I'm curious how you feel a few days in.
Yeah just start your own instance on a different planet with situations that only provoke your preferred amount of existential dread!
Barring that you're going to be stuck identifying the sources of this widespread misery and trying to help people overcome it. For most people that might be difficult but I don't know your budget so I won't assume. There's also the option of interacting with machines that pose as happier humans but your goal overall seems contrary to growing that 80% by adding yourself unless I misread your intent.
What about it specifically do you dislike? This type of setting definitely invites questioning by the audience and can break immersion, but I'm curious about your take on it.
In dungeons and dragons there is a type of hybrid character you can play called an Artificer who treats magic more like technology, and there are a ton of examples in popular media that others have mentioned. I do think you have to determine how and if you'll keep them distinct if that's important to your plot, but if they developed alongside eachother maybe the technology of that world relies on magic to work.
Or maybe your magic relies on elder gods that don't like the mortal hubris of critiquing the gods works so attempts to unravel magic gets you cursed or worse.
I think they can go together and the way you fit them can even become a plot point!
Do you notice how the original sketch version has very different facial expressions for the punch line (if simplistic sketch art) and the AI doesn't clearly convey anything by the younger's facial reaction because the model paints the same "angry/alarm" pattern on both characters? Why is the younger vaguely angry in the AI version? You can make something up like "that's just the style" but...
There is no answer because there is no style because nobody made this. It's just a copy missing a piece of the humor the source had that didn't make it through as statistically relevant even though it DOES contain data for the punchline to observers. Do you see how the next model training on this will actually lose something that's a concrete part of the joke? Let's ignore "soul" and say that it dropped the ball on nonverbal communication in a way that's meaningfully worse to the viewer.
It's true that people will have a hard time articulating why modeling art and language are worse than actually making them, but I don't think their concerns are unfounded. It's slop in my opinion because it loses to napkin art despite having vast resources applied to it. I understand how the difference may seem like a grumpy nitpick but the models can't train off their own output without a buildup of convolutional traces that poison their outputs eventually and break them according to current studies. It's clearly missing SOMETHING intangible and whatever people call it, it's real.
"New York Life all said they’ve never hired prompt engineers, but instead found that—to the extent better prompting skills are needed—it was an expertise that all existing employees could be trained on."
Are you telling me that the jobs invented to support a bullshit technology that lies are themselves ALSO bullshit lies?
I agree with all of this under the caveat that your DM interpretation of the "what constitutes interaction" in 5e can also have more influence on your success than clever or clumsy play. DMs I've played with have varied from very loose discussions about their concerns for balance to self crippling houserules that wind up with illusionist NPCs failing to do anything because of a broomstick and blanket being flailed at them by a fighter. Specifically speak with the DM running the game and come to a common understanding before you start. Find out how interactions and passive checks will work against your illusions ahead of time in that game!
Edit because I'm turning into a lich and forgetting which editions we're talking about:
Major Illusion, Hallucinatory Terrain, and Greater invisibility are amazing staples of illusion and you can look to Shadow Evocation and Shadow Conjuration as patches for any missing features a wizard should have in your party. Other than that I think... take standard wizard spells and ban schools based on your party if you have the chance to plan with them. Also consider the synergy that lies (enchantment) can have with misdirection and see if you can fill that role or support your local lying bard/rogue/beguiler.
Illusion for gnomes in 3.5 invariably leads to talking about their shadow magic prestige class from Races of Stone and the ability to change what disbelief entails as well as cast evocation and conjurations as shadowy illusion that become more and more real as you progress. This is amazing for high powered campaigns but personally I recommend house ruling metamagic level out of the %realism formula. This prestige class is in no way necessary though as illusion rocks and gets license to make memorable scenes in ways other spell schools don't!
It sounds like they found themselves in a situation they are not prepared to handle, and they are attempting to rush you through a major decision to compensate. It may not be malicious or a scam, and it may be a fluke that is not indicative of the normal pace and handling of their business, but it does not signal a healthy well run organization. If you do choose to proceed, do so with some level of caution and awareness of that fact. Do not give them any money, and if they give you any information that alarms or frightens you, slow the process down to give your self more time to evaluate.
Saigot dismissed the alarm and pressed POST. His illuminating text, rightly identifying the shit nature of the meme, was abstracted into a billion electrons, photons, and radio waves racing across the planet. The message was out now; the hard part was done. He leaned back against the soft padding of the chair from which he surveyed the confusion. How much damage had been done? What on earth possessed this lunatic to create something to utterly unhelpful?
--the camera zooms out of Saigot's window to a cloudless night, panning up to a stark, ominously full moon. The moon dominates the frame and stares back at the viewer... or through them... for a second too long. The pan continues down to another building, another window, entering another room in a much rougher part of town--
Countrypunk would realize the irony of what had happened in a few hours, but for the moment nothing existed or mattered beyond the line of potash and the sharp card edge that neatly shaped it. When it finally met his standards he reached into the drawer but hesitated at the only thing his hand found. Slowly, he drew out the crazy straw. The last thing his father had given him before disappearing that night so many years ago. "Fuck you too." He dismissed the old memory and it joined the nagging background noise with all the other things that would be a million miles away in a few seconds. At any other time he'd struggle to keep a steady hand but that promised ochre bliss gave him a terrifying focus. He raised the many-looped tube to his face and closed his eyes. The self loathing, the regret, even the tiny notification noise saying his post had gotten a reply all disappeared. He inhaled sharply and the potassium raced through him until there was nothing. Nothing but the dull roar of orange lightning.
I don't have a complete walkthrough for you, but I'm considering doing this with comfyui and tailscale. searching for details on those should at give you a place to start!
I think that your desire for a place where you can discuss the experiences unique to your generation is totally reasonable, and I'm sorry you've gotten backlash for asking how you can have the same thing others are enjoying. To me, there's obvious value in a Gen-Z community. Later generations too eventually.
My friends and life were already firmly established during the covid lockdown and I imagine that the younger you were the more impactful that period and the time after it must have been. I'd love to watch younger people talk about that time of their lives if only so I can learn more, and it's obvious I could learn other things I'm not even aware of yet from younger people's conversations.
I for one hope you stay, and even if you don't feel up to starting a new community I hope you get what you're looking for. There's nothing wrong with posting to a slow or dead community and just thinking of it like a small forum every once in a while. You're definitely not the only Gen-Z on here, and if you post someone else might feel more comfortable posting too!
Can you compare it to voidcrew if you've played that? I want to like a game like this but voidcrew never hooked me and I'm curious how you feel a few days in.