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2 yr. ago

  • Skyscrapers at night are always a sight, but they especially shine in pixel art! There's something weirdly retro-futuristic in those pictures.

  • I don't play MH, so take my words with a grain of salt, but a friend of mine told me that they were hoping for more frequent and robust title updates to keep the game fresh.

    According to them, there's just not enough end game content for the game to remain interesting in the long run, and that's on top of a gameplay loop far less rewarding/challenging than previous titles.

  • Congrats on your 20th post! Now onto adding a 0 to that number! :P

    What have you been playing?

    I've recently finished Resident Evil 2 Remake for the first time. I'm a longtime RE fan (the original trilogy being one of the earliest gaming memories that I have), and the remake of the first title is one of my favourite games ever, so I was kind of curious to see how the second one would be.

    I've never been more torn on a game. The moment-to-moment gameplay is great! The environment is greatly improved from the original, the creatures design is awesome, the horror aspect has been done well, and it mostly doesn't overstay its welcome. I can see why people enjoyed it so much when it was released.

    As a remake, it fails spectacularly. The story makes no sense, the writing is abysmal and made me hate most of the characters. And of course there's that thin-veiled misogyny that's become (unfortunately) fairly common in most recent entries of the franchise. It's a sad day when a game from the 90s can boast being more progressive than its counterpart from 2019...

  • I appreciate the effort, but I was being sarcastic, I don't need my DnD habits psychoanalyzed lol

    I'd imagine they'd say that a common theme with your character's is valid misgrievances with authority, especially perceived as incompetent and evil

    I mean, it's DnD. Fighting evil authority/authoritarian figures, be it liches, tyrants, evil dragons or whatever, is a very common trope. Same with external factors disrupting a character's peace - it's, like, half the origin stories of any fantasy character out there.

    People can absolutely imbue parts of themselves in their characters and their backstory (I've read tons of stories of closeted trans people playing characters with a different gender from theirs, for example), but it's not an exact science. In my case, I just like playing buff dudes and bullying the nerds bonking the squishy casters.

    Case on point: my first two characters were neutral and chaotic evil, respectively, yet I'm literally unable to kill a fly in real life. My third character was lawful good and the fourth one is a pacifist. I just like roleplaying as different characters with differing motivations and testing out new classes in the process. Do they reflect my interests? Of course they do. Do they reflect me specifically? Hardly so, unless you squint really hard to find similarities - but I suspect people sometimes try too hard to find patterns where there isn't one.

  • Ha! I heard of this one, but haven't been able to try it yet. As a huge fan of old school RE games, it piqued my interest. Thank you for reminding me of it. I shall pick it up as soon as I have some free time.

    I'll also mention another, even lesser known title: Kabus 22. It's an old Turkish videogame that's clearly inspired by classic RE titles. Not very good, but I have a soft spot for games that were developed with more love than knowledge on game design. Also the developer is a really nice dude who re-released the game for free as a thank you to the fans who reached out to him, and that's such a sick move that I can't help but have a lot of respect for him.

    There's a good retrospective in YT about the game here, if anyone's curious.

  • And Crawford is an incompetent smartass. I honestly don't know what any TTRPG would have to gain from including him in the team.

    If they hope to chase 5e's success by following in its footsteps - piss poor adventure modules, nonexistent DM support, unbalanced player options, and a game designer that contradicts himself on Twitter every other post while attempting to explain why he isn't wrong - then good luck to them, I guess.

    I very much doubt that 5e became the juggernaut that it's now because of Crawford. If anything, it's despite of him - mostly because of the free publicity granted by things like Critical Role and Stranger Things, and DnD being the default option for anyone who develops an interest in roleplaying for the first time.

  • My first character was a barbarian who despised magic and made a point to tell every mage in existence that they are bad and should feel bad.

    My second character was a grave robber who accidentally unearthed a cursed slab and refused to return it to the owner, resulting in an ancient mummy cursing him. He became a Warlock against his will and made it a point to become strong enough to kill his Patron.

    My third character is a normal ass dude who got involved in a situation much bigger than himself. Currently dead set on killing the gods because they suck at governing the world. Also hates magic and refuses to use magical items that require attunement.

    My fourth character is a pacifist orc who's been dead for thousands of years, resurrected by an evil necromancer to do his bidding. The necromancer botched up the ritual and the orc came back with his free will, but unable to die (much to his grievance).

    I guess my therapist would tell me that I hate magic and magicians?

  • I don't think it's weird. It's just an item from your childhood that you're attached to for emotional reasons. A lot of people have one of these - be it a blanket, a plushie, a toy, a videogame, a necklace or some other piece of jewellery, etc...

    They might remind you of your childhood, or maybe of the person who gifted it to you or someone else whom you knew at the time. I don't see anything wrong with having attachment to your memories.

    When I was 5, my parents gifted me an owl-shaped cushion. That same cushion is still on my bed over 20 years later. Looking at it brings back memories of my childhood, and it has this soft, short "fur" which reminds me of the dog I had back then, whom I miss very dearly. Touching makes me feel like my dog is still with me somehow :)

  • I'm very sorry to hear about your situation! I wish you a quick recovery. Your posts are my favourite part of this community, so thank you very much for taking your time to ramble with us for a bit :)

  • The bestest deal in gaming!

  • It's not even the worst thing we did.

    A group of low-level bandits, desperate to raise some money for their families, attempted to rob us. I'm pretty sure the DM was expecting us to talk them down and start their side quest.

    We mercilessly killed them, taking our time to do so. My warlock locked one of them in our pocket dimension and waited for him to die of asphyxiation, then resurrected him, and killed him with again Finger of Death (which turns the victim into a zombie permanently under the caster's control).

    It became my vassal and I treated it like a high-ranking officer. Gave it a nice-looking helmet, too. We had a lot of fun together. During the final battle, it led my undead army (Danse Macabre upcasted to 9th level for shits and giggles) to victory.

    I shall not talk about the Fighter and Rogue's treatment of their respective bandits. I would normally say that death is a better outcome than eternal servitude as an undead, but I'm not sure that's the case here.

    We also bullied the nicest NPC ever to grace our table into becoming a Paladin of Vengeance, but that's a story for another day.

  • Reminds me of that one time the village in the forest of spiders asked for our help against the resident spider queen.

    We defeated her. And her spiders. And her whole castle. And the entire forest.

    The village was forced to relocate elsewhere. The king of a nearby kingdom allowed them to settle in his lands, but they had to traverse the desert to reach their destination. They never discovered it was our fault.

    On the bright side, we got the chance to loot their abandoned homes. Plenty of things the villagers couldn't carry in their odyssey through the desert.

    Fun times.

  • Wasn't expecting another one, considering how the last one ended.

    But hey, I loved the first two games, I'm ready to cry in this one as well.

  • Björn Ruther has worked on this as mo-cup supervisor and historical advisor, so I'm kinda curious to see the end product! (Pseudo-)Historical accurate medieval games are hard to come by, surprisingly.

  • I had this on my wishlist for a while. Art style is really nice. I'll wait and see if the horror component is good as well.

  • Tentatively curious.

    What was shown of the hotel reminds me of REVII. I'm not sure how it ties to Raccoon, aside from the fact that the protagonist is the daughter of a character from Outbreak, but Raccoon City post-nuke is an interesting setting to explore — and regular zombies seem to be a returning enemy? I'm not sure if they are planning to have flashback sequences during the outbreak, or if the zombies will make an appearance in the present day timeline).

    Happy to see a new MC. Ethan was okay-ish but painfully bland, I hope she'll be more interesting.

  • The catch is that each of them has to come up with a different anagram every time.

  • "It's real xD" at the end referencing the first and second delay announcements cracks me up.

  • Games @lemmy.world

    Brackeys is back, and will now make tutorials on Godot

    Games @lemmy.world

    All announcements from the triple-i showcase

    RPGMemes @ttrpg.network

    How To Be A Dragon – Dealing with wyrm infestations (@fishtrouts)

    Games @lemmy.world

    Relic Castle down, following DMCA takedown notice

    RPGMemes @ttrpg.network

    Walks in - Calls one of the strongest subclasses in the game situational - Refuses to elaborate further - Leaves

    Dungeons and Dragons @lemmy.world

    Dungeons & Dragons Publisher Denies Selling Game To Chinese Firm: Here’s What To Know

    Games @lemmy.world

    ACE COMBAT 7: Skies Unknown – Announcement Trailer – Nintendo Switch

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