Mobile game devs, is the animation deciding the results, or is the previously calculated result dictating the animation?
AeroLemming @ AeroLemming @lemm.ee Posts 6Comments 678Joined 2 yr. ago
AeroLemming @ AeroLemming @lemm.ee
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There are only seven buckets. Couldn't you predetermine the result while also giving the illusion of the physics doing it by just simulating a bunch of slightly varied drops and presenting the first one that gives the desired result?