"Safe" is a strong word to use. It's safe from that specific backdoor, and it seems like the known backdoor was the main goal of the attackers, but we don't know if they're playing 4D-Chess and have already implemented another backdoor which they're actively using.
Luckily the only way I'm gonna use ML is on my workstation server, which will have it's Quadro M2000 replaced/complemented by my GTX 1070 once I have an AMD GPU in my main PC, because on that I mainly care about running games in 4k, with high settings but without much Raytracing, on Wayland.
If the dev made the assumption that you are your own friend, but did not want to count yourself, so subtracted 1 (yourself) from the friend counter, you would have -1 friends in case you hated yourself.
Yes. It's just that not even I - and probably very few people - knew about that setting. It's not really the Distros job to optimize it for a specific task tho, except maybe a gaming focused fork like SteamOS.
And I just noticed I could've just read the Arch Wiki article about Gaming, because point 5.1 talks about increasing vm.max_map_count lol.
I'm currently at the point where I blame everything that works on my Laptop but not on my PC on Nvidia, because that's literally the biggest difference between those two. Like currently my getty isn't displaying properly, which is surely NVidias fault.
That's the level of an intern that has never even seen a command. Imagine not being able to literally cat a string with another string, aka. add -data_field first to a command.
Ah, ok, but at least it's confirmed it's just a problem with blahaj.zone, not with any component used by all instances. Which is still a problem worth fixing tho
"Safe" is a strong word to use. It's safe from that specific backdoor, and it seems like the known backdoor was the main goal of the attackers, but we don't know if they're playing 4D-Chess and have already implemented another backdoor which they're actively using.