Palworld | Early Access Release Date Announcement Trailer | Pocketpair
7 comments
I'll wait for NTSCworld
50 FPS is a real dealbreaker.
PAL could do 60Hz, a few GameCube games let you switch.
But the real problem with 50Hz anyway was badly converted games that were just slowed down instead of actually adapted to it (like, just make frames that were supposed to last 1/60th of a second last 1/50 of second instead and call it a day). Including slowed down music and sound effects, along with gameplay, in some cases.Terrible shit.
I'll wait for NTSCworld
50 FPS is a real dealbreaker.
PAL could do 60Hz, a few GameCube games let you switch.
But the real problem with 50Hz anyway was badly converted games that were just slowed down instead of actually adapted to it (like, just make frames that were supposed to last 1/60th of a second last 1/50 of second instead and call it a day). Including slowed down music and sound effects, along with gameplay, in some cases.Terrible shit.