A bug with Starfield's item system makes your game more likely to crash the longer you play it
A bug with Starfield's item system makes your game more likely to crash the longer you play it

A bug with Starfield's item system makes your game more likely to crash the longer you play it

Oh so it's like most bethesda games then
I love how the temporary solution is to start a new game lmao
Didn't Oblivion secretly reboot the Xbox during long loading screens?
That was actually a smart hack, because Xbox had limited memory.
If you wanted to make a comparison, it would the Morrowind bug that if you did specific things in hour 15, it'll definitely cause your game to crash in hour 120.
That was Morrowind. Pretty clever, actually.
No idea but the GOTY edition for Morrowind on the Xbox somehow had an auto saver that kicked in right before a crash.
that was morrowind