Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It
Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It

Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It

Apple: only implements a proprietary graphics API
Also Apple: Why does no one make games for my platform??
Luckily it plays on Apple Silicon Macs beautifully through CrossOver. In the MacGaming sub users are getting 100+fps.
It does, but Valve doesn't spend money in taking any responsibility over it. Also I presume anticheat might not work properly.
In any scenario, the translation layer has a performance impact which for any competitive player is something that makes Apple a no-go.
Is this true? Could I not do OpenGL on a Mac?
They ship an outdated and unreliable implementation 😅 There are things that use it, but my understanding is you couldn't use it in the same way you can on other platforms.
OpenGL is a fossil at this point.
CS 2 isn't on open gl
Steve Jobs quite openly hated the idea of anyone gaming on a Mac because he felt like it made their products seem more childish or something. It seems like either nobody at Apple has managed to dig that particular brainworm out yet or have just decided that printing iPhone money makes all other concerns irrelevant.
This is absolutely not true, certainly not at the time of Bungie and how Microsoft made Halo Xbox-exclusive: https://arstechnica.com/gaming/2010/10/jobs-turned-down-bungie-at-first-how-microsoft-burned-apple/