RPG Maker on the Unity debacle
RPG Maker on the Unity debacle
RPG Maker on the Unity debacle
While other devs are fighting errors, rpgmaker became the terror.
Or "Ruthless pipebombings? Great!"
Remember RPG Maker 2003, when you could just open any game made with it in the editor and change shit, give yourself god items etc.? That was dope.
No, I don't, because I remember trying to make attempts at making my own game.
Hence being called RPG Maker.
In 2003 when I was like 17 there wasn't like a fuckin library of games made in RPG Maker, and if there was, it was only known to the super nerds. Knowing what RPG Maker was in 2003 made you a nerd. If you knew of a library of games for RPG Maker, made you like king of nerds.
I'm envious of your nerdom if you had that access.
come back in 10 years for the starting comment of your video documenting the long term villain arc of rpgmaker.net
Oof. Shots fired. Good. Unity could use a couple more salvos.
RPG Maker XP is what got me into game development when I was 12, I can't remember the amount of hours I poured into that program. I will always have a sweet spot for them, but I think the art style of the new versions aren't as good.
For me it was Daisy's Garden.
I remember my friend at the time made an entire Pokémon game in it, with like 30 different stat modifiers and evolution and everything.
The whole engine fit on a single 3 1/4 in floppy disk. It wasn't really a very good engine because I seem to remember you had to have the engine to run the games, you couldn't just bundle them, but if you did have the engine there were quite a few fun things to do.
Wow, it’s chilly in this epic shade.
ROFL
Well... #godot engine is free, as in freedom. What happens with #unity could not happen with Godot. You could even contributeurs to make it better. But, it s not the best engine... It s not as convenient, etc. Then you make your choice and can t complain (same as #firefox vs chrome)
its worth noting that this is the twitter account for the RPGMaker forums-- not the official RPGMaker iirc
And the latest version is Unity based. Also, I'd say the only thing that prevents Enterbrain to do a similar move, is simply that they don't even have nearly the same significance & reach as Unity. RPG Maker always was a niche product, even if it a popular one at that. But you don't really see big commercial game releases that are based on it like you do with Unity.
We'll have to see how this Unity thing plays out, but if this isn't going to be the engine's downfall, then it will become a new norm for others to follow.
Wasn't Undertale built in RPG Maker?