Oblivion Remastered - Bugs, Glitches, and Fixes
Oblivion Remastered - Bugs, Glitches, and Fixes
Inviting the community to share their experience with the game so far. A bit of mutual aid in the lemmy gaming sphere. Don't be shy about creating your own "Bugs, Glitches, and Fixes" thread about the games you enjoy.
I finished the base game earlier today, doing the shivering isles now. It's a great remaster, but it definitely needs a few updates. Performance and bugs aside, the balance of the game is all over the place and the difficulty options are broken. Expert is way too hard, adept is too easy. Luckily, modders already fixed a lot of things.
I highly recommend modding your game to improve a few things:
P.S. there's an "unofficial oblivion remastered patch mod" that claims to fix thousands of bugs, but in reality it makes the game more unstable and has its own issues. Don't use it yet.
I have found that adept gets more balanced as you level up, I’m level 8 right now and I’ve had a few challenging fights. I had to reload before the arena fight with the twin bosmers because I simply cannot beat them. But yeah it is waay too easy at the start, which arguably is when it should be the most challenging.
Expert is just insane. Who ever plays in master really needs to get their head checked, I imagine fighting two enemies takes half an hour of hacking away while chugging stacks of health pots.
A little over level 10 is where the game gets most difficult, then it quickly gets easier again. Once you have a powerful restoration spell you're almost unkillable on adept.
Imagine if conjuration summoned boss level npcs and you suddenly realize vanilla summoners can do the entire game in master because they're summoning broken npcs.
Very true on the damage part. I used a similar mod in skyrim and it made the game significantly more fun to play.
I'll have to try the UET mod but the author's changelog doesn't inspire much confidence.