"Seeing Nintendo do this is a little disheartening" – Switch 2 and the state of game preservation in 2025
"Seeing Nintendo do this is a little disheartening" – Switch 2 and the state of game preservation in 2025

"Seeing Nintendo do this is a little disheartening" – Switch 2 and the state of game preservation in 2025

Nightdive Studios, The Strong Museum, and the Videogame Heritage Society discuss how to preserve games in the digital age
Just to respond to the people here resigned to or encouraging the switch to all-digital, I get it. But let me rage against the dying of the light just a bit. There are some still-good reasons for preferring or demanding full-game cards:
Closing more philosophically: Games are shared culture. When you grow up with a game, or as an adult have a profound experience, that game becomes a part of you. At a societal level, that game becomes a part of us and of human culture - at that point it doesn't even "belong" to Nintendo exclusively.
Nintendo (not only, but focusing on them here) is choosing a path where there will be no alternative to re-paying to experience that memory throughout your life. SaaS is capitalism's most tragic 2000-era "innovation" - tether us to a subscription for our whole lives, if possible, extracting value - and Nintendo already has shown they will lock old games behind their subscription service rather than re-release them. Experiencing these games through museums 50 years from now may only be at corporate behest (if Nintendo still exists, which is less sure than it may feel in this moment).
So this may seem "duh, they're doing what everyone else is." But it is actually a bellwether moment. The future we're pointed, that we enable by treating these key-cards as viable, is re-purchasing or subscribing to access basic parts of ourselves and our culture, even after we've paid for it.
And to respond to the "but it's Nintendo's property" crowd: That is also actually antithetical to modern copyright law, which is vehemently not an inviolable property grant, but meant (since the Statute of Anne) to only give incentive to make more expression. Broader public good and culture is always the end-game of copyright. These works eventually are supposed to belong to us. These game key-cards are just one step in capturing that long-tail - the long-tail that belonged to preservationists, to museums, and to the public - from us all.
I'm also tired of hearing about disc rot. The vast majority of people just repeat it like a meme and have never experienced it first hand. It affected a fraction of CDs and a much smaller fraction of DVDs. Blu-rays will outlive you. Most "rot" is the result of manufacturing defects where the glue layer separates, and they recognized this after CDs and made significant improvements with each subsequent disc generation.
Also, nearly 90% of physical games do not require a download to play and complete.
None of this is to say you shouldn't enjoy digital games or rip your media. I just want people to stop unintentionally spreading misinformation.
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