Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42
Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42
Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42 | Massively Overpowered
It’s that that decade long grift disguised as a game?
I used to work with a guy who had thrown away upwards of $10,000 at this game. The last time it came up, he told me he had spent over $8,000, and that was several years ago and he didn't seem to be showing any signs of slowing down. When I asked him what he got for that money, he showed me the one ship he has. He had one ship. The rest were still in development and wouldn't even be released for years.
He spent more than some cars cost, for a handful of digital space ships, 90% of which aren't even finished. I have no idea how to reason with people who do this sort of thing.
People like this get to piss away money while millions go homeless without a meal today.
I don't understand some people.
Bloody hell, I spent a little over two dollars buying Elite: Dangerous (a similar space game) when it was on sale about five years ago and haven't spent any more money on it since. I can't even comprehend spending 10,000 dollars on an incomplete game.
And even if the game released and was great, what would you do if you already had everything in the game?