EA boss thinks ads in triple-A games would be 'meaningful' growth driver
EA boss thinks ads in triple-A games would be 'meaningful' growth driver

EA boss thinks ads in triple-A games would be 'meaningful' growth driver

What could help triple-A games get even bigger right now? According to EA CEO Andrew Wilson, the answer lies in ads.
During a recent earnings call QA, Wilson was asked by an analyst about "dynamic ad insertion" in triple-A titles as a means of revenue. While he thinks it's "still early" for that, he noted its potential as a "meaningful driver of growth" for the publisher.
In fact, internal teams at EA are already exploring "very thoughtful ad] implentations," Wilson revealed. For him, the important thing is to build up communities in games, then figure out how ads are potential growth drivers.
Are we just supposed to pretend like they don't already have ads in their games?
Yeah I remember ads in need for speed, unless they mean, interrupting the game for ads ..
In NFS the ads/product placements never changed, I suppose they want non-static ads.
That's what they mean.