'You will not enjoy videogames anymore if you work in a big game studio:' New Blood's boss weighs in on what sets it apart amid an industry crisis
'You will not enjoy videogames anymore if you work in a big game studio:' New Blood's boss weighs in on what sets it apart amid an industry crisis

'You will not enjoy videogames anymore if you work in a big game studio:' New Blood's boss weighs in on what sets it apart amid an industry crisis

Sounds like he's saying that when game companies go public (or voluntarily put money before fun), the enshittification sets in.
Small studios with heart still make fun games.
There's a few divisions in companies that can still have fun, but it's pretty far and few between (and they generally get overpaid regardless).
I heard stories of Nintendo's Breath of the Wild having great leadership and a sense that everyone contribute (which lead to success, not sure about the sequel); also Monster Hunter Rise had fun and that lead to a few easter eggs getting into the game. Incidentally, at the same time REs devs complained and Capcom as a whole has been a crapshoot.
Heart leads to great games, though, and a handful of directors recognize that (and have the rep to do what they want without corporate killing it.)
Nintendo has a shit attitude towards consumers, but their internal structure allows for a lot of designers to have plenty of freedom to experiment, reiterate and try new things, and ultimately make a lot of fun mechanics. A concern of mine is that, when the historical big names of the company (Miyamoto, Aonuma, Sakurai; Iwata is no longer there) begin retiring, the internal balance of power will shift in a different direction, and the one saving grace of theirs will begin to slowly fade away.
So… shareholders are the assholes yet again.
Some studio should sell shares only to true gamers who put fun before money
Or just exchange the games for money like Gabe intended