Nacon exec says industry's problem is "too many games"
Nacon exec says industry's problem is "too many games"

Nacon exec says industry's problem is "too many games"

Nacon exec says industry's problem is "too many games"
Nacon exec says industry's problem is "too many games"
Too many garbage AAA games, more like.
A lot of indies, too. And quality isn't enough to rise above the fray anymore.
I'm not going to say it's too many, because that's subjective, but in business terms it's a "red ocean"
I play indies because they're more of a "blue ocean" market, in that they push the boundaries to create very different experiences to what the industry is doing. These indies tend to trickle their way to larger studios once they prove the concept. For example:
And so on. Indies tend to push the boundaries (i.e. blue ocean), and larger studios fill in behind them.
There are lots of identical indie games, usually found in the forms of pixel shit, asset-pack Unity crafters,, and melodramatic walking simulators.
14532 games were released on Steam in 2023. And that's Steam alone. Absolutely insane numbers.