IPv6 has privacy addresses, though. Stuff on my network generates a new random address every day and uses that address for outgoing connections, so you can't really track individual devices inside my network.
IPv6 has a policy of throwing more address space at stuff to make routing simpler, though.
IPv4 will individually route tiny slices of address space all over the world, IPv6 just assigns a massive chunk of space in the first place and calls it a day.
I bought this iron, mounted it hot side up in a vise and made a toasted cheese sandwich on it and the cheese melted and got inside the iron. The cheese caught fire and set off my fire alarms. One star.
My point is that gaming could abandon “A/B” in favor of something more like an actual spectrum of Height, Weight, and Gender Presentation instead of just awkwardly renaming the binary? I wouldn’t get so up in arms about gender replacing body type.
Okay, but an in-depth character creation system that lets you pick and adjust individual features is a lot more work than just manually creating two models and asking the player to pick one. Adding that means something else gets cut.
Putting in half a dozen body types and a boob slider shouldn't be a ton of work, but devs who only offer two player models to choose from in the first place probably aren't putting that much thought into character creation.
Nobody went and flipped the breaker for the jacuzzi? People like that obviously need practice dealing with inconveniences.