Theft of both food and desk items was a huge issue at two different large office jobs I had. In the second one, HR and management didn't care until someone stole the electronics from the break room and they finally put up cameras. I think the correlation is that those big offices had large phone sales and support staff that works in the building. Those roles underpaid, under-appreciated, and have high turnover. I can definitely see some of those people being on their last rope and not giving a shit about stealing from either the company or people they feel have "cushy" jobs.
Making inedible or spicy food to catch a food thief is a trick as old as time and I have even done it myself. There is no other way to catch them out usually.
I never liked Mario Kart at all until a friend that had a multitap invited people over for 4 player battle mode. That was legitimately fun with no equivalent on any other SNES game. For pure racing, F-Zero in a heartbeat.
The initial reports of this made it sound much worse, now it seems so tame this charge borders on ludicrous. I walked about 2 miles to my bus stop as a kid with no side walk and it was ABSOLUTELY unsafe, but we didn't have a choice as the roads were no outlet and too narrow for a bus to get into my neighborhood. I never saw a kid get hit, but I knew of multiple adults that were hit by a car with a few fatalities. I still think this Georgia story sounds dumb, so either we're being deprived of details or the police are being ridiculous.
The analogy works well since its Debian-like, but way more awesome. The Moccamaster is great. As easy to use as a drip, but makes better coffee than the Chemex.
To be fair, it made slightly more sense in the comics, though still batshit. In the comics there was no noble purpose like they tried to shoehorn in for the MCU. IIRC, Thanos was literally doing it to impressed Death (the cosmic entity) to gain her affection.
I had Shining Force Gaiden for the Game Gear and it was probably my most played game on the system. I wonder how different this version is, not that I'd remember it much at this point.
Someone else in the comments mentioned it is about 40% faster than the AVX-2 code and slightly more than twice as fast as the SSE3 code. That's still a nice boost, but hopefully no one was relying on the radically slow unoptimized baseline.
I avoid keyboards with the rotary knobs since I always use an amp and audio interface, but I get the vibe. All the knobs and dials make me feel like one of those sound mixer guys.
I've definitely heard some sort of frog/toad make the "ribbit" sound, but I'd say the German "kwaak" is probably more common. The various Asian sounds seem odd to me though. I suppose it is entirely possible the frogs makes different sounds there.
Fine, let's go with BotW was a bad Zelda game and I strongly disliked it. I tried to like it and played all the way through because I was stubborn, but in the end I think it sucked as did my friends (they all quit long before I did). I wish I hadn't bought it or spent time in it.
Also, I disagree that it changed the open world landscape. H:ZD released before BoTW did, did the open world stuff better (IMO), and still doesn't seem like it was radically novel at the time other than the story/setting. The only truly novel thing about BotW was that it was open world in a Zelda game.
I have seen them twice in the last year, but it was only a single bug each time. A sad lightning bug trying to find others to mate... I didn't see another one around it.
Looks cool and is particularly suited to my needs. Thanks for sharing!